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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-01 23:02:28 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-05 22:48:33 +0300 |
commit | 8a72be7697f8fbfc8cb6cc9f3df049104e41d4a6 (patch) | |
tree | c8997adcc23053eb6b4cfb7f499581644b23f61e /intern/cycles/kernel/split/kernel_buffer_update.h | |
parent | c571be4e05788b8d3447a0bfe59942ebb4464750 (diff) |
Cycles: reduce closure memory usage for emission/shadow shader data.
With a Titan Xp, reduces path trace local memory from 1092MB to 840MB.
Benchmark performance was within 1% with both RX 480 and Titan Xp.
Original patch was implemented by Sergey.
Differential Revision: https://developer.blender.org/D2249
Diffstat (limited to 'intern/cycles/kernel/split/kernel_buffer_update.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_buffer_update.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/intern/cycles/kernel/split/kernel_buffer_update.h b/intern/cycles/kernel/split/kernel_buffer_update.h index 511334e0550..180c0b57077 100644 --- a/intern/cycles/kernel/split/kernel_buffer_update.h +++ b/intern/cycles/kernel/split/kernel_buffer_update.h @@ -122,7 +122,12 @@ ccl_device void kernel_buffer_update(KernelGlobals *kg, */ *throughput = make_float3(1.0f, 1.0f, 1.0f); path_radiance_init(L, kernel_data.film.use_light_pass); - path_state_init(kg, &kernel_split_state.sd_DL_shadow[ray_index], state, rng_hash, sample, ray); + path_state_init(kg, + AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]), + state, + rng_hash, + sample, + ray); #ifdef __SUBSURFACE__ kernel_path_subsurface_init_indirect(&kernel_split_state.ss_rays[ray_index]); #endif |