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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-22 23:35:47 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-23 23:29:24 +0300 |
commit | 999d5a67852b5958b9361c9888734ebc889e4a22 (patch) | |
tree | 5f3c5ad0409c77fc6ae3486420b3888fa1e2fea8 /intern/cycles/kernel/split/kernel_direct_lighting.h | |
parent | af4a04eae07184f7437a8c51858a4ddb8a2e3e4c (diff) |
Cycles CUDA: reduce stack memory by reusing ShaderData.
57% less for path and 48% less for branched path.
Diffstat (limited to 'intern/cycles/kernel/split/kernel_direct_lighting.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_direct_lighting.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/split/kernel_direct_lighting.h b/intern/cycles/kernel/split/kernel_direct_lighting.h index c7a2aa6426c..ebe91097496 100644 --- a/intern/cycles/kernel/split/kernel_direct_lighting.h +++ b/intern/cycles/kernel/split/kernel_direct_lighting.h @@ -88,7 +88,7 @@ ccl_device char kernel_direct_lighting( BsdfEval L_light; bool is_lamp; - if(direct_emission(kg, sd, &ls, state, &light_ray, &L_light, &is_lamp)) { + if(direct_emission(kg, sd, kg->sd_input, &ls, state, &light_ray, &L_light, &is_lamp)) { /* Write intermediate data to global memory to access from * the next kernel. */ |