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author | Benoit Bolsee <benoit.bolsee@online.be> | 2017-05-02 21:11:02 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2017-05-02 21:11:02 +0300 |
commit | 89b1805df624bf665336baaf51650928c556456b (patch) | |
tree | d5da6efcd8019e18852d9738cccc00e963f526d3 /intern/cycles/kernel/split/kernel_indirect_background.h | |
parent | 4846184095e97a7477cca16457b0918dcd26fb5c (diff) |
BGE: Fix silly typo that invalidates negative scaling camera feature.
Negative scale on camera is a nice trick to invert render image on one
axis at no extra CPU cost. It was implemented in the Decklink branch but
I introduced a typo when porting it to master. It is now fixed.
Diffstat (limited to 'intern/cycles/kernel/split/kernel_indirect_background.h')
0 files changed, 0 insertions, 0 deletions