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authorLukas Tönne <lukas.toenne@gmail.com>2017-10-16 12:16:13 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2017-10-16 12:22:35 +0300
commita78b3ee53aa53020b086a6df25c0e28491223dcc (patch)
treebd883e95580f5777f7eae7cac4e47f182ac9fc00 /intern/cycles/kernel/split/kernel_path_init.h
parent4842cc017c3bb7df2070c2f96605190ff88e6a2e (diff)
parent49f4ac17bf704614de59a4db7a65c205c085d694 (diff)
Merge remote-tracking branch 'origin/master' into openvdbopenvdb
Diffstat (limited to 'intern/cycles/kernel/split/kernel_path_init.h')
-rw-r--r--intern/cycles/kernel/split/kernel_path_init.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/intern/cycles/kernel/split/kernel_path_init.h b/intern/cycles/kernel/split/kernel_path_init.h
new file mode 100644
index 00000000000..5ad62b585fe
--- /dev/null
+++ b/intern/cycles/kernel/split/kernel_path_init.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2011-2017 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* This kernel initializes structures needed in path-iteration kernels.
+ * This is the first kernel in ray-tracing logic.
+ *
+ * Ray state of rays outside the tile-boundary will be marked RAY_INACTIVE
+ */
+ccl_device void kernel_path_init(KernelGlobals *kg) {
+ int ray_index = ccl_global_id(0) + ccl_global_id(1) * ccl_global_size(0);
+
+ /* This is the first assignment to ray_state;
+ * So we dont use ASSIGN_RAY_STATE macro.
+ */
+ kernel_split_state.ray_state[ray_index] = RAY_ACTIVE;
+
+ /* Get work. */
+ ccl_global uint *work_pools = kernel_split_params.work_pools;
+ uint total_work_size = kernel_split_params.total_work_size;
+ uint work_index;
+
+ if(!get_next_work(kg, work_pools, total_work_size, ray_index, &work_index)) {
+ /* No more work, mark ray as inactive */
+ kernel_split_state.ray_state[ray_index] = RAY_INACTIVE;
+
+ return;
+ }
+
+ ccl_global WorkTile *tile = &kernel_split_params.tile;
+ uint x, y, sample;
+ get_work_pixel(tile, work_index, &x, &y, &sample);
+
+ /* Store buffer offset for writing to passes. */
+ uint buffer_offset = (tile->offset + x + y*tile->stride) * kernel_data.film.pass_stride;
+ kernel_split_state.buffer_offset[ray_index] = buffer_offset;
+
+ /* Initialize random numbers and ray. */
+ uint rng_hash;
+ kernel_path_trace_setup(kg,
+ sample,
+ x, y,
+ &rng_hash,
+ &kernel_split_state.ray[ray_index]);
+
+ if(kernel_split_state.ray[ray_index].t != 0.0f) {
+ /* Initialize throughput, path radiance, Ray, PathState;
+ * These rays proceed with path-iteration.
+ */
+ kernel_split_state.throughput[ray_index] = make_float3(1.0f, 1.0f, 1.0f);
+ path_radiance_init(&kernel_split_state.path_radiance[ray_index], kernel_data.film.use_light_pass);
+ path_state_init(kg,
+ &kernel_split_state.sd_DL_shadow[ray_index],
+ &kernel_split_state.path_state[ray_index],
+ rng_hash,
+ sample,
+ &kernel_split_state.ray[ray_index]);
+#ifdef __SUBSURFACE__
+ kernel_path_subsurface_init_indirect(&kernel_split_state.ss_rays[ray_index]);
+#endif
+ }
+ else {
+ ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE);
+ }
+}
+
+CCL_NAMESPACE_END