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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-15 02:55:44 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-20 20:38:08 +0300 |
commit | b3afc8917cdeaa98ebfa3f2aa17e8c5a69fdb1e3 (patch) | |
tree | cb9839b83117967193fdfb4c89bd1fa421160f7e /intern/cycles/kernel/split/kernel_subsurface_scatter.h | |
parent | d029399e6b6d221766ccee49f4814f3b925d6ae8 (diff) |
Code cleanup: refactor BSSRDF closure sampling, for next commit.
Diffstat (limited to 'intern/cycles/kernel/split/kernel_subsurface_scatter.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_subsurface_scatter.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/intern/cycles/kernel/split/kernel_subsurface_scatter.h b/intern/cycles/kernel/split/kernel_subsurface_scatter.h index a487e53df5c..6caa18518dd 100644 --- a/intern/cycles/kernel/split/kernel_subsurface_scatter.h +++ b/intern/cycles/kernel/split/kernel_subsurface_scatter.h @@ -250,11 +250,7 @@ ccl_device void kernel_subsurface_scatter(KernelGlobals *kg) #ifdef __BRANCHED_PATH__ } else if(IS_FLAG(ray_state, ray_index, RAY_BRANCHED_INDIRECT)) { - float bssrdf_probability; - ShaderClosure *sc = subsurface_scatter_pick_closure(kg, sd, &bssrdf_probability); - - /* modify throughput for picking bssrdf or bsdf */ - *throughput *= bssrdf_probability; + const ShaderClosure *sc = shader_bssrdf_pick(sd, throughput); /* do bssrdf scatter step if we picked a bssrdf closure */ if(sc) { |