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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-08 15:58:02 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-08 18:56:11 +0300 |
commit | 28e2bc90dd8df3032b831a502e15e3a2976eb9de (patch) | |
tree | 735f003fb1eae068b193c12d5c59d9c798c215f2 /intern/cycles/kernel/split | |
parent | 8c8e53c12dfdb8a8d6f687b0a05bfca935402cc5 (diff) |
Code refactor: remove unnecessary RNG offset in branched path code.
This is only needed for SSS which bounces to a different shading point.
Diffstat (limited to 'intern/cycles/kernel/split')
-rw-r--r-- | intern/cycles/kernel/split/kernel_subsurface_scatter.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/split/kernel_subsurface_scatter.h b/intern/cycles/kernel/split/kernel_subsurface_scatter.h index 38dd1dc5654..993e8d4d477 100644 --- a/intern/cycles/kernel/split/kernel_subsurface_scatter.h +++ b/intern/cycles/kernel/split/kernel_subsurface_scatter.h @@ -117,6 +117,7 @@ ccl_device_noinline bool kernel_split_branched_path_subsurface_indirect_light_it *hit_state = branched_state->path_state; path_state_branch(hit_state, j, num_samples); + hit_state->rng_offset += PRNG_BOUNCE_NUM; #ifdef __VOLUME__ if(need_update_volume_stack) { |