diff options
author | Brecht Van Lommel <brecht@blender.org> | 2022-06-17 18:16:37 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-06-20 13:30:48 +0300 |
commit | ff1883307f12a8b734bfcf87b01743dc73afae75 (patch) | |
tree | 95fbecc1e681e89f6a5d030cb5f5f96879dc7fa7 /intern/cycles/kernel/svm/ramp.h | |
parent | b73a52302edcd99f086fc26fc62a8ed4db29d562 (diff) |
Cleanup: renaming and consistency for kernel data
* Rename "texture" to "data array". This has not used textures for a long time,
there are just global memory arrays now. (On old CUDA GPUs there was a cache
for textures but not global memory, so we used to put all data in textures.)
* For CUDA and HIP, put globals in KernelParams struct like other devices.
* Drop __ prefix for data array names, no possibility for naming conflict now that
these are in a struct.
Diffstat (limited to 'intern/cycles/kernel/svm/ramp.h')
-rw-r--r-- | intern/cycles/kernel/svm/ramp.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/ramp.h b/intern/cycles/kernel/svm/ramp.h index 342b15da9ed..0df9268bd9c 100644 --- a/intern/cycles/kernel/svm/ramp.h +++ b/intern/cycles/kernel/svm/ramp.h @@ -9,7 +9,7 @@ CCL_NAMESPACE_BEGIN ccl_device_inline float fetch_float(KernelGlobals kg, int offset) { - uint4 node = kernel_tex_fetch(__svm_nodes, offset); + uint4 node = kernel_data_fetch(svm_nodes, offset); return __uint_as_float(node.x); } |