diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-29 19:47:02 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-29 19:48:22 +0300 |
commit | d2e526a82d5535311b552988a3a0318540a9e494 (patch) | |
tree | 9393c0ab00f25bb8b40128d7b7604d7510c3bdf4 /intern/cycles/kernel/svm/svm.h | |
parent | a0e8b98b6102ac19f0724b390d9decbc077fcf8f (diff) |
Cycles: Fix for bump node not working with object texture mapping
This was intended to be in the original patch of texco copy from object.
Diffstat (limited to 'intern/cycles/kernel/svm/svm.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index f1dfeb45265..6a673d318f3 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -399,10 +399,10 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, Shade break; #ifdef __EXTRA_NODES__ case NODE_TEX_COORD_BUMP_DX: - svm_node_tex_coord_bump_dx(kg, sd, path_flag, stack, node.y, node.z); + svm_node_tex_coord_bump_dx(kg, sd, path_flag, stack, node, &offset); break; case NODE_TEX_COORD_BUMP_DY: - svm_node_tex_coord_bump_dy(kg, sd, path_flag, stack, node.y, node.z); + svm_node_tex_coord_bump_dy(kg, sd, path_flag, stack, node, &offset); break; case NODE_CLOSURE_SET_NORMAL: svm_node_set_normal(kg, sd, stack, node.y, node.z ); |