diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-13 15:11:03 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-23 13:12:26 +0300 |
commit | 4a5ee1a5a2adc8032cf710357081d3a1e3fcad95 (patch) | |
tree | e6da17d7fa18f7008ea8bfb0dd3ef9cd475c1a2c /intern/cycles/kernel/svm/svm.h | |
parent | 2838cf0dfe6c8b435cc54881bf548e2bbb0096ae (diff) |
Cycles: add Displacement node.
This converts object space height to world space displacement, to be
linked to the new vector displacement material output.
Differential Revision: https://developer.blender.org/D3015
Diffstat (limited to 'intern/cycles/kernel/svm/svm.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index d3dac5706d0..cbc603d4645 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -267,6 +267,9 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ccl_a case NODE_SET_DISPLACEMENT: svm_node_set_displacement(kg, sd, stack, node.y); break; + case NODE_DISPLACEMENT: + svm_node_displacement(kg, sd, stack, node); + break; # endif /* NODES_FEATURE(NODE_FEATURE_BUMP) */ # ifdef __TEXTURES__ case NODE_TEX_IMAGE: |