diff options
author | Charlie Jolly <charlie> | 2021-12-14 00:20:07 +0300 |
---|---|---|
committer | Charlie Jolly <mistajolly@gmail.com> | 2021-12-14 21:27:01 +0300 |
commit | 5b61737a8f41688699fd1d711a25b7cea86d1530 (patch) | |
tree | fcea899c2663e666a6b2e9f15b31dfe2064c7a42 /intern/cycles/kernel/svm/svm.h | |
parent | 44232a2ce6d8762f10366f6bb660a37ce3e1acbd (diff) |
Nodes: Add vector support to Map Range node
This replaces lost functionality from the old GN Attribute Map Range node.
This also adds vector support to the shader version of the node.
Notes:
This breaks forward compatibility as this node now uses data storage.
Reviewed By: HooglyBoogly, brecht
Differential Revision: https://developer.blender.org/D12760
Diffstat (limited to 'intern/cycles/kernel/svm/svm.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index ce32e1a520f..b226bc66771 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -562,6 +562,9 @@ ccl_device void svm_eval_nodes(KernelGlobals kg, case NODE_MAP_RANGE: offset = svm_node_map_range(kg, sd, stack, node.y, node.z, node.w, offset); break; + case NODE_VECTOR_MAP_RANGE: + offset = svm_node_vector_map_range(kg, sd, stack, node.y, node.z, node.w, offset); + break; case NODE_CLAMP: offset = svm_node_clamp(kg, sd, stack, node.y, node.z, node.w, offset); break; |