diff options
author | Patrick Mours <pmours@nvidia.com> | 2019-08-21 13:06:26 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-08-26 11:26:53 +0300 |
commit | db257e679a63b1a6a5e361a0b1906e89e8de50cf (patch) | |
tree | 09b822e4b7f3070ce111fc89f5b95f3752baf146 /intern/cycles/kernel/svm/svm_ao.h | |
parent | edbb755dfe54f929c08aa6ec77c134462581fbfe (diff) |
Cycles: remove workaround to pass ray by value
CUDA is working correct without it now, and it's more efficient not to do this.
Ref D5363
Diffstat (limited to 'intern/cycles/kernel/svm/svm_ao.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_ao.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm_ao.h b/intern/cycles/kernel/svm/svm_ao.h index 59260de1199..3a8f32ac9d2 100644 --- a/intern/cycles/kernel/svm/svm_ao.h +++ b/intern/cycles/kernel/svm/svm_ao.h @@ -66,13 +66,13 @@ ccl_device_noinline float svm_ao(KernelGlobals *kg, ray.dD = differential3_zero(); if (flags & NODE_AO_ONLY_LOCAL) { - if (!scene_intersect_local(kg, ray, NULL, sd->object, NULL, 0)) { + if (!scene_intersect_local(kg, &ray, NULL, sd->object, NULL, 0)) { unoccluded++; } } else { Intersection isect; - if (!scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect)) { + if (!scene_intersect(kg, &ray, PATH_RAY_SHADOW_OPAQUE, &isect)) { unoccluded++; } } |