diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-12-29 02:39:15 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-12-29 02:39:15 +0400 |
commit | 3f39af9cc2765c2cf3daab30c4ad0be58e341e19 (patch) | |
tree | 3054bd190552c794daf448e93e55bc69465d6b85 /intern/cycles/kernel/svm/svm_attribute.h | |
parent | fe222643b4a53fae38bc5ead86551b99abbdc583 (diff) |
Fix cycles volume render crash when trying to access primitive attributes
like generated texture coordinates or tangents.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_attribute.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_attribute.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_attribute.h b/intern/cycles/kernel/svm/svm_attribute.h index 90409e16477..4c53bfd74fa 100644 --- a/intern/cycles/kernel/svm/svm_attribute.h +++ b/intern/cycles/kernel/svm/svm_attribute.h @@ -22,7 +22,7 @@ ccl_device void svm_node_attr_init(KernelGlobals *kg, ShaderData *sd, uint4 node, NodeAttributeType *type, NodeAttributeType *mesh_type, AttributeElement *elem, int *offset, uint *out_offset) { - if(sd->object != ~0) { + if(sd->object != ~0 && sd->prim != ~0) { /* find attribute by unique id */ uint id = node.y; uint attr_offset = sd->object*kernel_data.bvh.attributes_map_stride; |