diff options
author | Stuart Broadfoot <gbroadfoot@hotmail.com> | 2012-12-28 18:21:30 +0400 |
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committer | Stuart Broadfoot <gbroadfoot@hotmail.com> | 2012-12-28 18:21:30 +0400 |
commit | e9ba345c46c93a193193f01d4bfac714a666d384 (patch) | |
tree | 49df9d78dc9327de642779e300e1592e5d7b3a42 /intern/cycles/kernel/svm/svm_attribute.h | |
parent | 857df8065face58eff5556953cdf2dd72e09f2b6 (diff) |
New feature
Patch [#33445] - Experimental Cycles Hair Rendering (CPU only)
This patch allows hair data to be exported to cycles and introduces a new line segment primitive to render with.
The UI appears under the particle tab and there is a new hair info node available.
It is only available under the experimental feature set and for cpu rendering.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_attribute.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_attribute.h | 144 |
1 files changed, 94 insertions, 50 deletions
diff --git a/intern/cycles/kernel/svm/svm_attribute.h b/intern/cycles/kernel/svm/svm_attribute.h index ed70a6dc423..4f9dc4af007 100644 --- a/intern/cycles/kernel/svm/svm_attribute.h +++ b/intern/cycles/kernel/svm/svm_attribute.h @@ -58,27 +58,45 @@ __device void svm_node_attr(KernelGlobals *kg, ShaderData *sd, float *stack, uin svm_node_attr_init(kg, sd, node, &type, &mesh_type, &elem, &offset, &out_offset); - /* fetch and store attribute */ - if(type == NODE_ATTR_FLOAT) { - if(mesh_type == NODE_ATTR_FLOAT) { - float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL); - stack_store_float(stack, out_offset, f); - } +#ifdef __HAIR__ + if (sd->curve_seg != ~0) { + /*currently strand attributes aren't enabled - only exports stored uvs*/ + if(type == NODE_ATTR_FLOAT) + stack_store_float(stack, out_offset, 0.0f); else { - float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL); - stack_store_float(stack, out_offset, average(f)); + float4 sd2 = kernel_tex_fetch(__tri_woop, sd->prim*3+2); + float3 uv = make_float3(sd2.z,sd2.w,0.0f); + stack_store_float3(stack, out_offset, uv); } } - else { - if(mesh_type == NODE_ATTR_FLOAT3) { - float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL); - stack_store_float3(stack, out_offset, f); + else + { +#endif + + /* fetch and store attribute */ + if(type == NODE_ATTR_FLOAT) { + if(mesh_type == NODE_ATTR_FLOAT) { + float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL); + stack_store_float(stack, out_offset, f); + } + else { + float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL); + stack_store_float(stack, out_offset, average(f)); + } } else { - float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL); - stack_store_float3(stack, out_offset, make_float3(f, f, f)); + if(mesh_type == NODE_ATTR_FLOAT3) { + float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL); + stack_store_float3(stack, out_offset, f); + } + else { + float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL); + stack_store_float3(stack, out_offset, make_float3(f, f, f)); + } } +#ifdef __HAIR__ } +#endif } __device void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) @@ -91,30 +109,43 @@ __device void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *st svm_node_attr_init(kg, sd, node, &type, &mesh_type, &elem, &offset, &out_offset); /* fetch and store attribute */ - if(type == NODE_ATTR_FLOAT) { - if(mesh_type == NODE_ATTR_FLOAT) { - float dx; - float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL); - stack_store_float(stack, out_offset, f+dx); - } - else { - float3 dx; - float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL); - stack_store_float(stack, out_offset, average(f+dx)); - } +#ifdef __HAIR__ + if (sd->curve_seg != ~0) { + /*currently strand attributes aren't enabled*/ + if(type == NODE_ATTR_FLOAT) + stack_store_float(stack, out_offset, 0.0f); + else + stack_store_float3(stack, out_offset, make_float3(0.0f, 0.0f, 0.0f)); } else { - if(mesh_type == NODE_ATTR_FLOAT3) { - float3 dx; - float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL); - stack_store_float3(stack, out_offset, f+dx); +#endif + if(type == NODE_ATTR_FLOAT) { + if(mesh_type == NODE_ATTR_FLOAT) { + float dx; + float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL); + stack_store_float(stack, out_offset, f+dx); + } + else { + float3 dx; + float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL); + stack_store_float(stack, out_offset, average(f+dx)); + } } else { - float dx; - float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL); - stack_store_float3(stack, out_offset, make_float3(f+dx, f+dx, f+dx)); + if(mesh_type == NODE_ATTR_FLOAT3) { + float3 dx; + float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL); + stack_store_float3(stack, out_offset, f+dx); + } + else { + float dx; + float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL); + stack_store_float3(stack, out_offset, make_float3(f+dx, f+dx, f+dx)); + } } +#ifdef __HAIR__ } +#endif } __device void svm_node_attr_bump_dy(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) @@ -127,30 +158,43 @@ __device void svm_node_attr_bump_dy(KernelGlobals *kg, ShaderData *sd, float *st svm_node_attr_init(kg, sd, node, &type, &mesh_type, &elem, &offset, &out_offset); /* fetch and store attribute */ - if(type == NODE_ATTR_FLOAT) { - if(mesh_type == NODE_ATTR_FLOAT) { - float dy; - float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy); - stack_store_float(stack, out_offset, f+dy); - } - else { - float3 dy; - float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy); - stack_store_float(stack, out_offset, average(f+dy)); - } +#ifdef __HAIR__ + if (sd->curve_seg != ~0) { + /*currently strand attributes aren't enabled*/ + if(type == NODE_ATTR_FLOAT) + stack_store_float(stack, out_offset, 0.0f); + else + stack_store_float3(stack, out_offset, make_float3(0.0f, 0.0f, 0.0f)); } else { - if(mesh_type == NODE_ATTR_FLOAT3) { - float3 dy; - float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy); - stack_store_float3(stack, out_offset, f+dy); +#endif + if(type == NODE_ATTR_FLOAT) { + if(mesh_type == NODE_ATTR_FLOAT) { + float dy; + float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy); + stack_store_float(stack, out_offset, f+dy); + } + else { + float3 dy; + float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy); + stack_store_float(stack, out_offset, average(f+dy)); + } } else { - float dy; - float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy); - stack_store_float3(stack, out_offset, make_float3(f+dy, f+dy, f+dy)); + if(mesh_type == NODE_ATTR_FLOAT3) { + float3 dy; + float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy); + stack_store_float3(stack, out_offset, f+dy); + } + else { + float dy; + float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy); + stack_store_float3(stack, out_offset, make_float3(f+dy, f+dy, f+dy)); + } } +#ifdef __HAIR__ } +#endif } CCL_NAMESPACE_END |