diff options
author | Patrick Mours <pmours@nvidia.com> | 2019-08-21 12:59:57 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-08-26 11:26:53 +0300 |
commit | 2b999c6a68f85523c46f39bb6a877baba2343d9b (patch) | |
tree | e76d9728ffdc44f0b38afe1cede2741d5f031ab5 /intern/cycles/kernel/svm/svm_bevel.h | |
parent | db257e679a63b1a6a5e361a0b1906e89e8de50cf (diff) |
Cycles: change svm node decoding for more efficient code generation on GPU
These functions no longer accept NULL. They were renamed for clarity and to
avoid hidden merge issues.
Ref D5363
Diffstat (limited to 'intern/cycles/kernel/svm/svm_bevel.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_bevel.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_bevel.h b/intern/cycles/kernel/svm/svm_bevel.h index 6045268918b..434502f31f9 100644 --- a/intern/cycles/kernel/svm/svm_bevel.h +++ b/intern/cycles/kernel/svm/svm_bevel.h @@ -202,7 +202,7 @@ ccl_device void svm_node_bevel( KernelGlobals *kg, ShaderData *sd, ccl_addr_space PathState *state, float *stack, uint4 node) { uint num_samples, radius_offset, normal_offset, out_offset; - decode_node_uchar4(node.y, &num_samples, &radius_offset, &normal_offset, &out_offset); + svm_unpack_node_uchar4(node.y, &num_samples, &radius_offset, &normal_offset, &out_offset); float radius = stack_load_float(stack, radius_offset); float3 bevel_N = svm_bevel(kg, sd, state, radius, num_samples); |