diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
commit | 5ff132182dbb089111cba3a80fa3a8eeb6009ec3 (patch) | |
tree | 016387c6917ce51dbe405489f7f5846b19faab1f /intern/cycles/kernel/svm/svm_blackbody.h | |
parent | 6f43e1dfef3e5632976529a6f678292b15bd5a0c (diff) |
Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing
when it's inconsistent especially when you work on both Cycles and
Blender sides.
Shouldn;t cause merge PITA, it's whitespace changes only, Git should
be able to merge it nicely.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_blackbody.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_blackbody.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/svm/svm_blackbody.h b/intern/cycles/kernel/svm/svm_blackbody.h index 1e40e868e14..b2ff97d71e6 100644 --- a/intern/cycles/kernel/svm/svm_blackbody.h +++ b/intern/cycles/kernel/svm/svm_blackbody.h @@ -42,11 +42,11 @@ ccl_device void svm_node_blackbody(KernelGlobals *kg, ShaderData *sd, float *sta /* Input */ float temperature = stack_load_float(stack, temperature_offset); - if (temperature < BB_DRAPER) { + if(temperature < BB_DRAPER) { /* just return very very dim red */ color_rgb = make_float3(1.0e-6f,0.0f,0.0f); } - else if (temperature <= BB_MAX_TABLE_RANGE) { + else if(temperature <= BB_MAX_TABLE_RANGE) { /* This is the overall size of the table */ const int lookuptablesize = 956; const float lookuptablenormalize = 1.0f/956.0f; @@ -74,10 +74,10 @@ ccl_device void svm_node_blackbody(KernelGlobals *kg, ShaderData *sd, float *sta /* Luminance */ float l = linear_rgb_to_gray(color_rgb); - if (l != 0.0f) + if(l != 0.0f) color_rgb /= l; - if (stack_valid(col_offset)) + if(stack_valid(col_offset)) stack_store_float3(stack, col_offset, color_rgb); } |