diff options
author | Thomas Dinges <blender@dingto.org> | 2012-09-05 02:33:11 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-09-05 02:33:11 +0400 |
commit | 0206d7d02bb3b1edde2e53fe05bea81a68f77f30 (patch) | |
tree | 1fed420f4b0ab047b8298b3b4b3039366b561f25 /intern/cycles/kernel/svm/svm_brick.h | |
parent | dba5ef3ba88d06c1927872bf4b97e22d0e750546 (diff) |
Cycles / OSL:
* Ported the Brick Texture to OSL. Renders fine :)
Diffstat (limited to 'intern/cycles/kernel/svm/svm_brick.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_brick.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_brick.h b/intern/cycles/kernel/svm/svm_brick.h index 50de19b825d..7e38ac84bf1 100644 --- a/intern/cycles/kernel/svm/svm_brick.h +++ b/intern/cycles/kernel/svm/svm_brick.h @@ -70,7 +70,7 @@ __device void svm_node_tex_brick(KernelGlobals *kg, ShaderData *sd, float *stack /* RNA properties */ uint offset_frequency, squash_frequency; - float tint = 0; + float tint = 0.0f; decode_node_uchar4(node.y, &co_offset, &color1_offset, &color2_offset, &mortar_offset); decode_node_uchar4(node.z, &scale_offset, &mortar_size_offset, &bias_offset, &brick_width_offset); |