diff options
author | Thomas Dinges <blender@dingto.org> | 2015-02-23 18:49:17 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2015-02-23 18:49:50 +0300 |
commit | 97422ea64ff0d0f017c51394a9239fc43041e2f6 (patch) | |
tree | 4bce2069f20d58362b7057273037479c47802be1 /intern/cycles/kernel/svm/svm_brick.h | |
parent | 249f2b9ccfc26a0e1b98ad8d8da7f60701634894 (diff) |
Cleanup: Simplify brick texture code a bit.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_brick.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_brick.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/intern/cycles/kernel/svm/svm_brick.h b/intern/cycles/kernel/svm/svm_brick.h index a46392cd544..33a2a5c7598 100644 --- a/intern/cycles/kernel/svm/svm_brick.h +++ b/intern/cycles/kernel/svm/svm_brick.h @@ -95,10 +95,7 @@ ccl_device void svm_node_tex_brick(KernelGlobals *kg, ShaderData *sd, float *sta if(f != 1.0f) { float facm = 1.0f - tint; - - color1.x = facm * (color1.x) + tint * color2.x; - color1.y = facm * (color1.y) + tint * color2.y; - color1.z = facm * (color1.z) + tint * color2.z; + color1 = facm * color1 + tint * color2; } if(stack_valid(color_offset)) |