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authorAlexander Gavrilov <angavrilov@gmail.com>2016-06-19 13:28:50 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-06-19 21:17:28 +0300
commitf7bada00a73e3117b46742ece279fc95bac7e81f (patch)
treed61cd3afde9678e9909c3da82ae3019247fefef4 /intern/cycles/kernel/svm/svm_brightness.h
parent81e391a72747fe4d8ab1978a0929719844df35a1 (diff)
Cycles: add constant folding for more color operation nodes.
Invert, brightness & constrast, separate/combine and Mix RGB blend modes and clamping.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_brightness.h')
-rw-r--r--intern/cycles/kernel/svm/svm_brightness.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/intern/cycles/kernel/svm/svm_brightness.h b/intern/cycles/kernel/svm/svm_brightness.h
index e4d545a00ae..d71b0ee0b61 100644
--- a/intern/cycles/kernel/svm/svm_brightness.h
+++ b/intern/cycles/kernel/svm/svm_brightness.h
@@ -25,12 +25,7 @@ ccl_device void svm_node_brightness(ShaderData *sd, float *stack, uint in_color,
float brightness = stack_load_float(stack, bright_offset);
float contrast = stack_load_float(stack, contrast_offset);
- float a = 1.0f + contrast;
- float b = brightness - contrast*0.5f;
-
- color.x = max(a*color.x + b, 0.0f);
- color.y = max(a*color.y + b, 0.0f);
- color.z = max(a*color.z + b, 0.0f);
+ color = svm_brightness_contrast(color, brightness, contrast);
if(stack_valid(out_color))
stack_store_float3(stack, out_color, color);