diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-03 14:49:54 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-03 14:49:54 +0400 |
commit | db1664ed4c44ff56ce286e0007dfd1587109c7a5 (patch) | |
tree | 9fc331d1dd2a99eaf0f9aaf2c780de21f4c634e2 /intern/cycles/kernel/svm/svm_bsdf.h | |
parent | 67030aaf84229b4d0dc52fbe07e91c2c9d320b0d (diff) |
Cycles:
* Compute MD5 hash to deal with nvidia opencl compiler cache not recognizing
changes in #included files, makes it possible to do kernel compile only
once and remember it for the next time blender is started.
* Kernel tweak to compile with ATI/linux. Enabling any more functionality than
simple clay render still chokes the compiler though, without a specific error
message ..
Diffstat (limited to 'intern/cycles/kernel/svm/svm_bsdf.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_bsdf.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_bsdf.h b/intern/cycles/kernel/svm/svm_bsdf.h index f02dc786c6b..22985e9ace5 100644 --- a/intern/cycles/kernel/svm/svm_bsdf.h +++ b/intern/cycles/kernel/svm/svm_bsdf.h @@ -37,6 +37,7 @@ __device int svm_bsdf_sample(const ShaderData *sd, float randu, float randv, flo case CLOSURE_BSDF_DIFFUSE_ID: label = bsdf_diffuse_sample(sd, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; +#ifdef __SVM__ case CLOSURE_BSDF_TRANSLUCENT_ID: label = bsdf_translucent_sample(sd, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; @@ -71,6 +72,7 @@ __device int svm_bsdf_sample(const ShaderData *sd, float randu, float randv, flo case CLOSURE_BSDF_WESTIN_SHEEN_ID: label = bsdf_westin_sheen_sample(sd, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; +#endif default: label = LABEL_NONE; break; |