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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-01-08 18:55:43 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-01-08 18:55:43 +0400
commit8bfa48384d3604cfc5fd265e89bf86f129242542 (patch)
tree4591aa40eade90ffe306b50b5d650d8cbd7efbdb /intern/cycles/kernel/svm/svm_checker.h
parent4487103e61ba1277027d8d4a9105a3f1b29e204c (diff)
Cycles: checker texture node, patch by Thomas.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_checker.h')
-rw-r--r--intern/cycles/kernel/svm/svm_checker.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_checker.h b/intern/cycles/kernel/svm/svm_checker.h
new file mode 100644
index 00000000000..8dda5e3052b
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_checker.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* Checker */
+
+__device_noinline float svm_checker(float3 p, float scale)
+{
+ p *= scale;
+
+ /* 0.00001 because of unit sized stuff */
+ int xi = (int)fabsf(floor(0.00001f + p.x));
+ int yi = (int)fabsf(floor(0.00001f + p.y));
+ int zi = (int)fabsf(floor(0.00001f + p.z));
+
+ return ((xi % 2 == yi % 2) == (zi % 2))? 1.0f: 0.0f;
+}
+
+__device void svm_node_tex_checker(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+{
+ uint co_offset, color1_offset, color2_offset, scale_offset;
+ uint color_offset, fac_offset;
+
+ decode_node_uchar4(node.y, &co_offset, &color1_offset, &color2_offset, &scale_offset);
+ decode_node_uchar4(node.z, &color_offset, &fac_offset, NULL, NULL);
+
+ float3 co = stack_load_float3(stack, co_offset);
+ float3 color1 = stack_load_float3(stack, color1_offset);
+ float3 color2 = stack_load_float3(stack, color2_offset);
+ float scale = stack_load_float_default(stack, scale_offset, node.w);
+
+ float f = svm_checker(co, scale);
+
+ if(stack_valid(color_offset))
+ stack_store_float3(stack, color_offset, (f == 1.0f)? color1: color2);
+ if(stack_valid(fac_offset))
+ stack_store_float(stack, fac_offset, f);
+}
+
+CCL_NAMESPACE_END
+