diff options
author | Thomas Dinges <blender@dingto.org> | 2014-06-20 11:03:00 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2014-06-20 11:03:22 +0400 |
commit | ead83a48f15c7677290fdedfde974ff3233e0441 (patch) | |
tree | b9bb8c51c05ae92d54a2c585ba848ec7800cc65e /intern/cycles/kernel/svm/svm_checker.h | |
parent | 84e8cabac604a59b7abe4cce37df02d6ef12a0bf (diff) |
Fix T40692, Checker Texture derivation on very large scales (1k).
It might still have a derivation on larger scales (10k or more), but we need some offset to avoid precision issues on unit coordinates.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_checker.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_checker.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/svm/svm_checker.h b/intern/cycles/kernel/svm/svm_checker.h index 8d1a1a40449..e0408ad334a 100644 --- a/intern/cycles/kernel/svm/svm_checker.h +++ b/intern/cycles/kernel/svm/svm_checker.h @@ -21,9 +21,9 @@ CCL_NAMESPACE_BEGIN ccl_device_noinline float svm_checker(float3 p) { /* avoid precision issues on unit coordinates */ - p.x = (p.x + 0.00001f)*0.9999f; - p.y = (p.y + 0.00001f)*0.9999f; - p.z = (p.z + 0.00001f)*0.9999f; + p.x = (p.x + 0.000001f)*0.999999f; + p.y = (p.y + 0.000001f)*0.999999f; + p.z = (p.z + 0.000001f)*0.999999f; int xi = float_to_int(fabsf(floorf(p.x))); int yi = float_to_int(fabsf(floorf(p.y))); |