Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-10 19:49:47 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-10 19:50:15 +0300
commit76a4042c23f7bb45999a2aa3209a3aaf853ff36c (patch)
treef9c7c053454725fb47d44b1512e7cf4027ad48f0 /intern/cycles/kernel/svm/svm_closure.h
parent4594cc25ac8f8c07e62eb32f745be01e9444c2b4 (diff)
Fix Cycles principled BSDF black with transmission and IOR 1.0.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_closure.h')
-rw-r--r--intern/cycles/kernel/svm/svm_closure.h174
1 files changed, 76 insertions, 98 deletions
diff --git a/intern/cycles/kernel/svm/svm_closure.h b/intern/cycles/kernel/svm/svm_closure.h
index cce0e0eefe0..df879de1950 100644
--- a/intern/cycles/kernel/svm/svm_closure.h
+++ b/intern/cycles/kernel/svm/svm_closure.h
@@ -258,39 +258,34 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
float3 spec_weight = weight * specular_weight;
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc(sd, sizeof(MicrofacetBsdf), spec_weight);
- if(!bsdf) {
- break;
- }
-
MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- break;
- }
- bsdf->N = N;
- bsdf->ior = (2.0f / (1.0f - safe_sqrtf(0.08f * specular))) - 1.0f;
- bsdf->T = T;
- bsdf->extra = extra;
+ if (bsdf && extra) {
+ bsdf->N = N;
+ bsdf->ior = (2.0f / (1.0f - safe_sqrtf(0.08f * specular))) - 1.0f;
+ bsdf->T = T;
+ bsdf->extra = extra;
- float aspect = safe_sqrtf(1.0f - anisotropic * 0.9f);
- float r2 = roughness * roughness;
+ float aspect = safe_sqrtf(1.0f - anisotropic * 0.9f);
+ float r2 = roughness * roughness;
- bsdf->alpha_x = r2 / aspect;
- bsdf->alpha_y = r2 * aspect;
+ bsdf->alpha_x = r2 / aspect;
+ bsdf->alpha_y = r2 * aspect;
- float m_cdlum = 0.3f * base_color.x + 0.6f * base_color.y + 0.1f * base_color.z; // luminance approx.
- float3 m_ctint = m_cdlum > 0.0f ? base_color / m_cdlum : make_float3(0.0f, 0.0f, 0.0f); // normalize lum. to isolate hue+sat
- float3 tmp_col = make_float3(1.0f, 1.0f, 1.0f) * (1.0f - specular_tint) + m_ctint * specular_tint;
+ float m_cdlum = 0.3f * base_color.x + 0.6f * base_color.y + 0.1f * base_color.z; // luminance approx.
+ float3 m_ctint = m_cdlum > 0.0f ? base_color / m_cdlum : make_float3(0.0f, 0.0f, 0.0f); // normalize lum. to isolate hue+sat
+ float3 tmp_col = make_float3(1.0f, 1.0f, 1.0f) * (1.0f - specular_tint) + m_ctint * specular_tint;
- bsdf->extra->cspec0 = (specular * 0.08f * tmp_col) * (1.0f - metallic) + base_color * metallic;
- bsdf->extra->color = base_color;
- bsdf->extra->clearcoat = 0.0f;
+ bsdf->extra->cspec0 = (specular * 0.08f * tmp_col) * (1.0f - metallic) + base_color * metallic;
+ bsdf->extra->color = base_color;
+ bsdf->extra->clearcoat = 0.0f;
- /* setup bsdf */
- if(distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID || roughness <= 0.075f) /* use single-scatter GGX */
- sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd);
- else /* use multi-scatter GGX */
- sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd);
+ /* setup bsdf */
+ if(distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID || roughness <= 0.075f) /* use single-scatter GGX */
+ sd->flag |= bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd);
+ else /* use multi-scatter GGX */
+ sd->flag |= bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd);
+ }
}
#ifdef __CAUSTICS_TRICKS__
}
@@ -313,29 +308,24 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
#endif
{
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc(sd, sizeof(MicrofacetBsdf), glass_weight*fresnel);
- if(!bsdf) {
- break;
- }
-
MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- break;
- }
- bsdf->N = N;
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra = extra;
+ if (bsdf && extra) {
+ bsdf->N = N;
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra = extra;
- bsdf->alpha_x = refl_roughness * refl_roughness;
- bsdf->alpha_y = refl_roughness * refl_roughness;
- bsdf->ior = ior;
+ bsdf->alpha_x = refl_roughness * refl_roughness;
+ bsdf->alpha_y = refl_roughness * refl_roughness;
+ bsdf->ior = ior;
- bsdf->extra->color = base_color;
- bsdf->extra->cspec0 = cspec0;
- bsdf->extra->clearcoat = 0.0f;
+ bsdf->extra->color = base_color;
+ bsdf->extra->cspec0 = cspec0;
+ bsdf->extra->clearcoat = 0.0f;
- /* setup bsdf */
- sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
+ /* setup bsdf */
+ sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
+ }
}
/* refraction */
@@ -344,52 +334,45 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
#endif
{
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc(sd, sizeof(MicrofacetBsdf), base_color*glass_weight*(1.0f - fresnel));
- if(!bsdf) {
- break;
+ if(bsdf) {
+ bsdf->N = N;
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra = NULL;
+
+ if(distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID)
+ transmission_roughness = 1.0f - (1.0f - refl_roughness) * (1.0f - transmission_roughness);
+ else
+ transmission_roughness = refl_roughness;
+
+ bsdf->alpha_x = transmission_roughness * transmission_roughness;
+ bsdf->alpha_y = transmission_roughness * transmission_roughness;
+ bsdf->ior = ior;
+
+ /* setup bsdf */
+ sd->flag |= bsdf_microfacet_ggx_refraction_setup(bsdf);
}
-
- bsdf->N = N;
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra = NULL;
-
- if(distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID)
- transmission_roughness = 1.0f - (1.0f - refl_roughness) * (1.0f - transmission_roughness);
- else
- transmission_roughness = refl_roughness;
-
- bsdf->alpha_x = transmission_roughness * transmission_roughness;
- bsdf->alpha_y = transmission_roughness * transmission_roughness;
- bsdf->ior = ior;
-
- /* setup bsdf */
- sd->flag |= bsdf_microfacet_ggx_refraction_setup(bsdf);
}
}
else { /* use multi-scatter GGX */
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc(sd, sizeof(MicrofacetBsdf), glass_weight);
- if(!bsdf) {
- break;
- }
-
MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- break;
- }
- bsdf->N = N;
- bsdf->extra = extra;
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ if(bsdf && extra) {
+ bsdf->N = N;
+ bsdf->extra = extra;
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->alpha_x = roughness * roughness;
- bsdf->alpha_y = roughness * roughness;
- bsdf->ior = ior;
+ bsdf->alpha_x = roughness * roughness;
+ bsdf->alpha_y = roughness * roughness;
+ bsdf->ior = ior;
- bsdf->extra->color = base_color;
- bsdf->extra->cspec0 = cspec0;
- bsdf->extra->clearcoat = 0.0f;
+ bsdf->extra->color = base_color;
+ bsdf->extra->cspec0 = cspec0;
+ bsdf->extra->clearcoat = 0.0f;
- /* setup bsdf */
- sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd);
+ /* setup bsdf */
+ sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd);
+ }
}
}
#ifdef __CAUSTICS_TRICKS__
@@ -402,29 +385,24 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
#endif
if(clearcoat > CLOSURE_WEIGHT_CUTOFF) {
MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc(sd, sizeof(MicrofacetBsdf), weight);
- if(!bsdf) {
- break;
- }
-
MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
- if(!extra) {
- break;
- }
- bsdf->N = clearcoat_normal;
- bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->ior = 1.5f;
- bsdf->extra = extra;
+ if(bsdf && extra) {
+ bsdf->N = clearcoat_normal;
+ bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->ior = 1.5f;
+ bsdf->extra = extra;
- bsdf->alpha_x = clearcoat_roughness * clearcoat_roughness;
- bsdf->alpha_y = clearcoat_roughness * clearcoat_roughness;
+ bsdf->alpha_x = clearcoat_roughness * clearcoat_roughness;
+ bsdf->alpha_y = clearcoat_roughness * clearcoat_roughness;
- bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f);
- bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
- bsdf->extra->clearcoat = clearcoat;
+ bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f);
+ bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
+ bsdf->extra->clearcoat = clearcoat;
- /* setup bsdf */
- sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd);
+ /* setup bsdf */
+ sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd);
+ }
}
#ifdef __CAUSTICS_TRICKS__
}