diff options
author | Thomas Dinges <blender@dingto.org> | 2013-05-23 21:45:20 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-05-23 21:45:20 +0400 |
commit | 99b325cebf41054f046d98a7dcf9aea74e165f56 (patch) | |
tree | 208b201551a5a3e79d59f7e4a2585ae866025ec1 /intern/cycles/kernel/svm/svm_closure.h | |
parent | 3b0cc9cfd74de9594b1388694ee13a94ba36b91b (diff) |
Cycles / Toon BSDF:
* Added a toon bsdf node to Cycles. This was already available as OSL only closure, but is now available inside the SVM backed as well, for CPU and GPU rendering.
* There are 2 variations available, diffuse and glossy toon, selectable via a menu inside the node.
Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Toon
Example render & blend file:
http://www.pasteall.org/pic/show.php?id=51970
http://www.pasteall.org/blend/21579
Diffstat (limited to 'intern/cycles/kernel/svm/svm_closure.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_closure.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_closure.h b/intern/cycles/kernel/svm/svm_closure.h index d97e165c66d..0621133a316 100644 --- a/intern/cycles/kernel/svm/svm_closure.h +++ b/intern/cycles/kernel/svm/svm_closure.h @@ -322,6 +322,23 @@ __device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *st } break; } + case CLOSURE_BSDF_DIFFUSE_TOON_ID: + case CLOSURE_BSDF_GLOSSY_TOON_ID: { + ShaderClosure *sc = svm_node_closure_get_bsdf(sd, mix_weight); + + if(sc) { + /* Normal, Size and Smooth */ + sc->N = N; + sc->data0 = param1; + sc->data1 = param2; + + if (type == CLOSURE_BSDF_DIFFUSE_TOON_ID) + sd->flag |= bsdf_diffuse_toon_setup(sc); + else + sd->flag |= bsdf_glossy_toon_setup(sc); + } + break; + } #ifdef __SUBSURFACE__ case CLOSURE_BSSRDF_ID: { ShaderClosure *sc = &sd->closure[sd->num_closure]; |