diff options
author | Thomas Dinges <blender@dingto.org> | 2013-05-21 17:22:11 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-05-21 17:22:11 +0400 |
commit | 6b7d2ed8b67b9d4e44cb89802891799879212897 (patch) | |
tree | e52bd3c8f0217925ca1757940df8263a735e61f9 /intern/cycles/kernel/svm/svm_gradient.h | |
parent | 54bb3077e1709e37e30bda9e15003c10176140e0 (diff) |
Code cleanup / Cycles:
* Use M_2PI_F in more places and do multiplication instead of division in gradient texture.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_gradient.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_gradient.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_gradient.h b/intern/cycles/kernel/svm/svm_gradient.h index 95c662ac28b..9329647aa25 100644 --- a/intern/cycles/kernel/svm/svm_gradient.h +++ b/intern/cycles/kernel/svm/svm_gradient.h @@ -42,7 +42,7 @@ __device float svm_gradient(float3 p, NodeGradientType type) return (3.0f*t - 2.0f*t*r); } else if(type == NODE_BLEND_DIAGONAL) { - return (x + y)/2.0f; + return (x + y) * 0.5f; } else if(type == NODE_BLEND_RADIAL) { return atan2f(y, x) / M_2PI_F + 0.5f; |