Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThomas Dinges <blender@dingto.org>2014-06-13 23:13:18 +0400
committerThomas Dinges <blender@dingto.org>2014-06-13 23:59:12 +0400
commitcd5e1ff74e4f6443f3e4b836dd23fe46b56cb7ed (patch)
tree578ee132eab87d348147e49c91e1929660558c20 /intern/cycles/kernel/svm/svm_image.h
parentd0573ce9054e325c0ad2fbb943087e0f8b9e159a (diff)
Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code.
This makes the code a bit easier to understand, and might come in handy if we want to reuse more Embree code. Differential Revision: https://developer.blender.org/D482 Code by Brecht, with fixes by Lockal, Sergey and myself.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_image.h')
-rw-r--r--intern/cycles/kernel/svm/svm_image.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index daf7c6652d2..b34c101f5e7 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -134,8 +134,8 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
{
#ifdef __KERNEL_CPU__
#ifdef __KERNEL_SSE2__
- __m128 r_m128;
- float4 &r = (float4 &)r_m128;
+ ssef r_ssef;
+ float4 &r = (float4 &)r_ssef;
r = kernel_tex_image_interp(id, x, y);
#else
float4 r = kernel_tex_image_interp(id, x, y);
@@ -318,14 +318,14 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
float alpha = r.w;
if(use_alpha && alpha != 1.0f && alpha != 0.0f) {
- r_m128 = _mm_div_ps(r_m128, _mm_set1_ps(alpha));
+ r_ssef = r_ssef / ssef(alpha);
if(id >= TEX_NUM_FLOAT_IMAGES)
- r_m128 = _mm_min_ps(r_m128, _mm_set1_ps(1.0f));
+ r_ssef = min(r_ssef, ssef(1.0f));
r.w = alpha;
}
if(srgb) {
- r_m128 = color_srgb_to_scene_linear(r_m128);
+ r_ssef = color_srgb_to_scene_linear(r_ssef);
r.w = alpha;
}
#else