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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2013-11-16 03:17:10 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-11-18 11:48:15 +0400
commitc18712e86814d176433cea781fe1e68715c23bd4 (patch)
treea9aa7a0b34940dceb00f290c720f4a2733819f44 /intern/cycles/kernel/svm/svm_light_path.h
parent6f67f7c18cf2c6224f3e3d796bf0d83d2f098b2e (diff)
Cycles: change __device and similar qualifiers to ccl_device in kernel code.
This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values are reserved for compilers. I apologize to anyone who has patches or branches and has to go through the pain of merging this change, it may be easiest to do these same replacements in your code and then apply/merge the patch. Ref T37477.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_light_path.h')
-rw-r--r--intern/cycles/kernel/svm/svm_light_path.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm_light_path.h b/intern/cycles/kernel/svm/svm_light_path.h
index ff6776d751e..e7afa2d2200 100644
--- a/intern/cycles/kernel/svm/svm_light_path.h
+++ b/intern/cycles/kernel/svm/svm_light_path.h
@@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN
/* Light Path Node */
-__device void svm_node_light_path(ShaderData *sd, float *stack, uint type, uint out_offset, int path_flag)
+ccl_device void svm_node_light_path(ShaderData *sd, float *stack, uint type, uint out_offset, int path_flag)
{
float info = 0.0f;
@@ -40,7 +40,7 @@ __device void svm_node_light_path(ShaderData *sd, float *stack, uint type, uint
/* Light Falloff Node */
-__device void svm_node_light_falloff(ShaderData *sd, float *stack, uint4 node)
+ccl_device void svm_node_light_falloff(ShaderData *sd, float *stack, uint4 node)
{
uint strength_offset, out_offset, smooth_offset;