diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-11-16 03:17:10 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-11-18 11:48:15 +0400 |
commit | c18712e86814d176433cea781fe1e68715c23bd4 (patch) | |
tree | a9aa7a0b34940dceb00f290c720f4a2733819f44 /intern/cycles/kernel/svm/svm_magic.h | |
parent | 6f67f7c18cf2c6224f3e3d796bf0d83d2f098b2e (diff) |
Cycles: change __device and similar qualifiers to ccl_device in kernel code.
This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values
are reserved for compilers. I apologize to anyone who has patches or branches
and has to go through the pain of merging this change, it may be easiest to do
these same replacements in your code and then apply/merge the patch.
Ref T37477.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_magic.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_magic.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm_magic.h b/intern/cycles/kernel/svm/svm_magic.h index 7a5eba3f564..b661f5cacf8 100644 --- a/intern/cycles/kernel/svm/svm_magic.h +++ b/intern/cycles/kernel/svm/svm_magic.h @@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN /* Magic */ -__device_noinline float3 svm_magic(float3 p, int n, float distortion) +ccl_device_noinline float3 svm_magic(float3 p, int n, float distortion) { float x = sinf((p.x + p.y + p.z)*5.0f); float y = cosf((-p.x + p.y - p.z)*5.0f); @@ -87,7 +87,7 @@ __device_noinline float3 svm_magic(float3 p, int n, float distortion) return make_float3(0.5f - x, 0.5f - y, 0.5f - z); } -__device void svm_node_tex_magic(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset) +ccl_device void svm_node_tex_magic(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset) { uint depth; uint scale_offset, distortion_offset, co_offset, fac_offset, color_offset; |