diff options
author | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-04 18:54:32 +0300 |
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committer | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-04 18:54:32 +0300 |
commit | 23564583a4988778b4c43496fd21818b286f6ba1 (patch) | |
tree | 3dc149c4e5c26ea2aac460ed582cb31def988470 /intern/cycles/kernel/svm/svm_musgrave.h | |
parent | 45d4c925799e94c6d442a9a9066af2d3305724e1 (diff) |
Shading: Extend Noise node to other dimenstions.
This patch extends perlin noise to operate in 1D, 2D, 3D, and 4D
space. The noise code has also been refactored to be more readable.
The Color output and distortion patterns changed, so this patch
breaks backward compatibility. This is due to the fact that we
now use random offsets as noise seeds, as opposed to swizzling
and constants offsets.
Reviewers: brecht, JacquesLucke
Differential Revision: https://developer.blender.org/D5560
Diffstat (limited to 'intern/cycles/kernel/svm/svm_musgrave.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_musgrave.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/intern/cycles/kernel/svm/svm_musgrave.h b/intern/cycles/kernel/svm/svm_musgrave.h index 9291c7e7295..db87f04581f 100644 --- a/intern/cycles/kernel/svm/svm_musgrave.h +++ b/intern/cycles/kernel/svm/svm_musgrave.h @@ -37,14 +37,14 @@ ccl_device_noinline_cpu float noise_musgrave_fBm(float3 p, int i; for (i = 0; i < float_to_int(octaves); i++) { - value += snoise(p) * pwr; + value += snoise_3d(p) * pwr; pwr *= pwHL; p *= lacunarity; } rmd = octaves - floorf(octaves); if (rmd != 0.0f) - value += rmd * snoise(p) * pwr; + value += rmd * snoise_3d(p) * pwr; return value; } @@ -68,14 +68,14 @@ ccl_device_noinline_cpu float noise_musgrave_multi_fractal(float3 p, int i; for (i = 0; i < float_to_int(octaves); i++) { - value *= (pwr * snoise(p) + 1.0f); + value *= (pwr * snoise_3d(p) + 1.0f); pwr *= pwHL; p *= lacunarity; } rmd = octaves - floorf(octaves); if (rmd != 0.0f) - value *= (rmd * pwr * snoise(p) + 1.0f); /* correct? */ + value *= (rmd * pwr * snoise_3d(p) + 1.0f); /* correct? */ return value; } @@ -97,11 +97,11 @@ ccl_device_noinline_cpu float noise_musgrave_hetero_terrain( int i; /* first unscaled octave of function; later octaves are scaled */ - value = offset + snoise(p); + value = offset + snoise_3d(p); p *= lacunarity; for (i = 1; i < float_to_int(octaves); i++) { - increment = (snoise(p) + offset) * pwr * value; + increment = (snoise_3d(p) + offset) * pwr * value; value += increment; pwr *= pwHL; p *= lacunarity; @@ -109,7 +109,7 @@ ccl_device_noinline_cpu float noise_musgrave_hetero_terrain( rmd = octaves - floorf(octaves); if (rmd != 0.0f) { - increment = (snoise(p) + offset) * pwr * value; + increment = (snoise_3d(p) + offset) * pwr * value; value += rmd * increment; } @@ -132,7 +132,7 @@ ccl_device_noinline_cpu float noise_musgrave_hybrid_multi_fractal( float pwr = pwHL; int i; - result = snoise(p) + offset; + result = snoise_3d(p) + offset; weight = gain * result; p *= lacunarity; @@ -140,7 +140,7 @@ ccl_device_noinline_cpu float noise_musgrave_hybrid_multi_fractal( if (weight > 1.0f) weight = 1.0f; - signal = (snoise(p) + offset) * pwr; + signal = (snoise_3d(p) + offset) * pwr; pwr *= pwHL; result += weight * signal; weight *= gain * signal; @@ -149,7 +149,7 @@ ccl_device_noinline_cpu float noise_musgrave_hybrid_multi_fractal( rmd = octaves - floorf(octaves); if (rmd != 0.0f) - result += rmd * ((snoise(p) + offset) * pwr); + result += rmd * ((snoise_3d(p) + offset) * pwr); return result; } @@ -170,7 +170,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal( float pwr = pwHL; int i; - signal = offset - fabsf(snoise(p)); + signal = offset - fabsf(snoise_3d(p)); signal *= signal; result = signal; weight = 1.0f; @@ -178,7 +178,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal( for (i = 1; i < float_to_int(octaves); i++) { p *= lacunarity; weight = saturate(signal * gain); - signal = offset - fabsf(snoise(p)); + signal = offset - fabsf(snoise_3d(p)); signal *= signal; signal *= weight; result += signal * pwr; |