diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
commit | 5ff132182dbb089111cba3a80fa3a8eeb6009ec3 (patch) | |
tree | 016387c6917ce51dbe405489f7f5846b19faab1f /intern/cycles/kernel/svm/svm_normal.h | |
parent | 6f43e1dfef3e5632976529a6f678292b15bd5a0c (diff) |
Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing
when it's inconsistent especially when you work on both Cycles and
Blender sides.
Shouldn;t cause merge PITA, it's whitespace changes only, Git should
be able to merge it nicely.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_normal.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_normal.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm_normal.h b/intern/cycles/kernel/svm/svm_normal.h index 67b5321e0de..53abef71012 100644 --- a/intern/cycles/kernel/svm/svm_normal.h +++ b/intern/cycles/kernel/svm/svm_normal.h @@ -28,10 +28,10 @@ ccl_device void svm_node_normal(KernelGlobals *kg, ShaderData *sd, float *stack, direction.z = __int_as_float(node1.z); direction = normalize(direction); - if (stack_valid(out_normal_offset)) + if(stack_valid(out_normal_offset)) stack_store_float3(stack, out_normal_offset, direction); - if (stack_valid(out_dot_offset)) + if(stack_valid(out_dot_offset)) stack_store_float(stack, out_dot_offset, dot(direction, normalize(normal))); } |