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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-08 02:54:35 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-05-17 22:39:16 +0300
commit08670d3b8117cda608c178688f261e1204794a0d (patch)
tree4a82f0e7d2212bfc956619880d6b7cc168a2e7df /intern/cycles/kernel/svm/svm_ramp.h
parent93e4ae84ad31dc6a56fd249592b24007ea286ddc (diff)
Code refactor: use dynamic shader node array lengths now that OSL supports them.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_ramp.h')
-rw-r--r--intern/cycles/kernel/svm/svm_ramp.h39
1 files changed, 23 insertions, 16 deletions
diff --git a/intern/cycles/kernel/svm/svm_ramp.h b/intern/cycles/kernel/svm/svm_ramp.h
index 7e4106e212e..59dec409a70 100644
--- a/intern/cycles/kernel/svm/svm_ramp.h
+++ b/intern/cycles/kernel/svm/svm_ramp.h
@@ -23,7 +23,8 @@ ccl_device float4 rgb_ramp_lookup(KernelGlobals *kg,
int offset,
float f,
bool interpolate,
- bool extrapolate)
+ bool extrapolate,
+ int table_size)
{
if((f < 0.0f || f > 1.0f) && extrapolate) {
float4 t0, dy;
@@ -33,17 +34,17 @@ ccl_device float4 rgb_ramp_lookup(KernelGlobals *kg,
f = -f;
}
else {
- t0 = fetch_node_float(kg, offset + RAMP_TABLE_SIZE - 1);
- dy = t0 - fetch_node_float(kg, offset + RAMP_TABLE_SIZE - 2);
+ t0 = fetch_node_float(kg, offset + table_size - 1);
+ dy = t0 - fetch_node_float(kg, offset + table_size - 2);
f = f - 1.0f;
}
- return t0 + dy * f * (RAMP_TABLE_SIZE-1);
+ return t0 + dy * f * (table_size-1);
}
- f = saturate(f)*(RAMP_TABLE_SIZE-1);
+ f = saturate(f)*(table_size-1);
/* clamp int as well in case of NaN */
- int i = clamp(float_to_int(f), 0, RAMP_TABLE_SIZE-1);
+ int i = clamp(float_to_int(f), 0, table_size-1);
float t = f - (float)i;
float4 a = fetch_node_float(kg, offset+i);
@@ -61,15 +62,17 @@ ccl_device void svm_node_rgb_ramp(KernelGlobals *kg, ShaderData *sd, float *stac
decode_node_uchar4(node.y, &fac_offset, &color_offset, &alpha_offset, NULL);
+ uint table_size = read_node(kg, offset).x;
+
float fac = stack_load_float(stack, fac_offset);
- float4 color = rgb_ramp_lookup(kg, *offset, fac, interpolate, false);
+ float4 color = rgb_ramp_lookup(kg, *offset, fac, interpolate, false, table_size);
if(stack_valid(color_offset))
stack_store_float3(stack, color_offset, float4_to_float3(color));
if(stack_valid(alpha_offset))
stack_store_float(stack, alpha_offset, color.w);
- *offset += RAMP_TABLE_SIZE;
+ *offset += table_size;
}
ccl_device void svm_node_rgb_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
@@ -81,6 +84,8 @@ ccl_device void svm_node_rgb_curves(KernelGlobals *kg, ShaderData *sd, float *st
&out_offset,
NULL);
+ uint table_size = read_node(kg, offset).x;
+
float fac = stack_load_float(stack, fac_offset);
float3 color = stack_load_float3(stack, color_offset);
@@ -89,14 +94,14 @@ ccl_device void svm_node_rgb_curves(KernelGlobals *kg, ShaderData *sd, float *st
const float range_x = max_x - min_x;
color = (color - make_float3(min_x, min_x, min_x)) / range_x;
- float r = rgb_ramp_lookup(kg, *offset, color.x, true, true).x;
- float g = rgb_ramp_lookup(kg, *offset, color.y, true, true).y;
- float b = rgb_ramp_lookup(kg, *offset, color.z, true, true).z;
+ float r = rgb_ramp_lookup(kg, *offset, color.x, true, true, table_size).x;
+ float g = rgb_ramp_lookup(kg, *offset, color.y, true, true, table_size).y;
+ float b = rgb_ramp_lookup(kg, *offset, color.z, true, true, table_size).z;
color = (1.0f - fac)*color + fac*make_float3(r, g, b);
stack_store_float3(stack, out_offset, color);
- *offset += RAMP_TABLE_SIZE;
+ *offset += table_size;
}
ccl_device void svm_node_vector_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
@@ -108,6 +113,8 @@ ccl_device void svm_node_vector_curves(KernelGlobals *kg, ShaderData *sd, float
&out_offset,
NULL);
+ uint table_size = read_node(kg, offset).x;
+
float fac = stack_load_float(stack, fac_offset);
float3 color = stack_load_float3(stack, color_offset);
@@ -116,14 +123,14 @@ ccl_device void svm_node_vector_curves(KernelGlobals *kg, ShaderData *sd, float
const float range_x = max_x - min_x;
color = (color - make_float3(min_x, min_x, min_x)) / range_x;
- float r = rgb_ramp_lookup(kg, *offset, color.x, true, true).x;
- float g = rgb_ramp_lookup(kg, *offset, color.y, true, true).y;
- float b = rgb_ramp_lookup(kg, *offset, color.z, true, true).z;
+ float r = rgb_ramp_lookup(kg, *offset, color.x, true, true, table_size).x;
+ float g = rgb_ramp_lookup(kg, *offset, color.y, true, true, table_size).y;
+ float b = rgb_ramp_lookup(kg, *offset, color.z, true, true, table_size).z;
color = (1.0f - fac)*color + fac*make_float3(r, g, b);
stack_store_float3(stack, out_offset, color);
- *offset += RAMP_TABLE_SIZE;
+ *offset += table_size;
}
CCL_NAMESPACE_END