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authorCampbell Barton <ideasman42@gmail.com>2018-07-06 11:17:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-06 11:17:58 +0300
commit1daa20ad9f6f0c433a4e0a97a74e5beb9ea4e2c7 (patch)
tree982857c47d650cb3f53df065cdcbcca827bff56d /intern/cycles/kernel/svm/svm_sky.h
parent62fbb7d4a10bea1ce88a486657a87743b93c9fd1 (diff)
Cleanup: strip trailing space for cycles
Diffstat (limited to 'intern/cycles/kernel/svm/svm_sky.h')
-rw-r--r--intern/cycles/kernel/svm/svm_sky.h19
1 files changed, 9 insertions, 10 deletions
diff --git a/intern/cycles/kernel/svm/svm_sky.h b/intern/cycles/kernel/svm/svm_sky.h
index b83a7168541..092f6e045d6 100644
--- a/intern/cycles/kernel/svm/svm_sky.h
+++ b/intern/cycles/kernel/svm/svm_sky.h
@@ -110,7 +110,7 @@ ccl_device void svm_node_tex_sky(KernelGlobals *kg, ShaderData *sd, float *stack
/* Define variables */
float sunphi, suntheta, radiance_x, radiance_y, radiance_z;
float config_x[9], config_y[9], config_z[9];
-
+
/* Load data */
uint dir_offset = node.y;
uint out_offset = node.z;
@@ -121,49 +121,49 @@ ccl_device void svm_node_tex_sky(KernelGlobals *kg, ShaderData *sd, float *stack
suntheta = data.y;
radiance_x = data.z;
radiance_y = data.w;
-
+
data = read_node_float(kg, offset);
radiance_z = data.x;
config_x[0] = data.y;
config_x[1] = data.z;
config_x[2] = data.w;
-
+
data = read_node_float(kg, offset);
config_x[3] = data.x;
config_x[4] = data.y;
config_x[5] = data.z;
config_x[6] = data.w;
-
+
data = read_node_float(kg, offset);
config_x[7] = data.x;
config_x[8] = data.y;
config_y[0] = data.z;
config_y[1] = data.w;
-
+
data = read_node_float(kg, offset);
config_y[2] = data.x;
config_y[3] = data.y;
config_y[4] = data.z;
config_y[5] = data.w;
-
+
data = read_node_float(kg, offset);
config_y[6] = data.x;
config_y[7] = data.y;
config_y[8] = data.z;
config_z[0] = data.w;
-
+
data = read_node_float(kg, offset);
config_z[1] = data.x;
config_z[2] = data.y;
config_z[3] = data.z;
config_z[4] = data.w;
-
+
data = read_node_float(kg, offset);
config_z[5] = data.x;
config_z[6] = data.y;
config_z[7] = data.z;
config_z[8] = data.w;
-
+
float3 dir = stack_load_float3(stack, dir_offset);
float3 f;
@@ -183,4 +183,3 @@ ccl_device void svm_node_tex_sky(KernelGlobals *kg, ShaderData *sd, float *stack
}
CCL_NAMESPACE_END
-