diff options
author | George Kyriazis <George.Kyriazis@amd.com> | 2015-05-09 17:34:30 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-09 17:52:40 +0300 |
commit | 7f4479da425b2d44a585f1b7b63f91d9dfecef02 (patch) | |
tree | 96ae5e7d4e091f89beedcd37609b3769783a00af /intern/cycles/kernel/svm/svm_tex_coord.h | |
parent | f680c1b54a28a02fb86271bca649da0660542e9a (diff) |
Cycles: OpenCL kernel split
This commit contains all the work related on the AMD megakernel split work
which was mainly done by Varun Sundar, George Kyriazis and Lenny Wang, plus
some help from Sergey Sharybin, Martijn Berger, Thomas Dinges and likely
someone else which we're forgetting to mention.
Currently only AMD cards are enabled for the new split kernel, but it is
possible to force split opencl kernel to be used by setting the following
environment variable: CYCLES_OPENCL_SPLIT_KERNEL_TEST=1.
Not all the features are supported yet, and that being said no motion blur,
camera blur, SSS and volumetrics for now. Also transparent shadows are
disabled on AMD device because of some compiler bug.
This kernel is also only implements regular path tracing and supporting
branched one will take a bit. Branched path tracing is exposed to the
interface still, which is a bit misleading and will be hidden there soon.
More feature will be enabled once they're ported to the split kernel and
tested.
Neither regular CPU nor CUDA has any difference, they're generating the
same exact code, which means no regressions/improvements there.
Based on the research paper:
https://research.nvidia.com/sites/default/files/publications/laine2013hpg_paper.pdf
Here's the documentation:
https://docs.google.com/document/d/1LuXW-CV-sVJkQaEGZlMJ86jZ8FmoPfecaMdR-oiWbUY/edit
Design discussion of the patch:
https://developer.blender.org/T44197
Differential Revision: https://developer.blender.org/D1200
Diffstat (limited to 'intern/cycles/kernel/svm/svm_tex_coord.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_tex_coord.h | 114 |
1 files changed, 57 insertions, 57 deletions
diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h index a399acf3c0f..eebd9bee420 100644 --- a/intern/cycles/kernel/svm/svm_tex_coord.h +++ b/intern/cycles/kernel/svm/svm_tex_coord.h @@ -31,9 +31,9 @@ ccl_device void svm_node_tex_coord(KernelGlobals *kg, switch(type) { case NODE_TEXCO_OBJECT: { - data = sd->P; + data = ccl_fetch(sd, P); if(node.w == 0) { - if(sd->object != OBJECT_NONE) { + if(ccl_fetch(sd, object) != OBJECT_NONE) { object_inverse_position_transform(kg, sd, &data); } } @@ -48,48 +48,48 @@ ccl_device void svm_node_tex_coord(KernelGlobals *kg, break; } case NODE_TEXCO_NORMAL: { - data = sd->N; - if(sd->object != OBJECT_NONE) + data = ccl_fetch(sd, N); + if(ccl_fetch(sd, object) != OBJECT_NONE) object_inverse_normal_transform(kg, sd, &data); break; } case NODE_TEXCO_CAMERA: { Transform tfm = kernel_data.cam.worldtocamera; - if(sd->object != OBJECT_NONE) - data = transform_point(&tfm, sd->P); + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = transform_point(&tfm, ccl_fetch(sd, P)); else - data = transform_point(&tfm, sd->P + camera_position(kg)); + data = transform_point(&tfm, ccl_fetch(sd, P) + camera_position(kg)); break; } case NODE_TEXCO_WINDOW: { - if((path_flag & PATH_RAY_CAMERA) && sd->object == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) - data = camera_world_to_ndc(kg, sd, sd->ray_P); + if((path_flag & PATH_RAY_CAMERA) && ccl_fetch(sd, object) == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, ray_P)); else - data = camera_world_to_ndc(kg, sd, sd->P); + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, P)); data.z = 0.0f; break; } case NODE_TEXCO_REFLECTION: { - if(sd->object != OBJECT_NONE) - data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = 2.0f*dot(ccl_fetch(sd, N), ccl_fetch(sd, I))*ccl_fetch(sd, N) - ccl_fetch(sd, I); else - data = sd->I; + data = ccl_fetch(sd, I); break; } case NODE_TEXCO_DUPLI_GENERATED: { - data = object_dupli_generated(kg, sd->object); + data = object_dupli_generated(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_DUPLI_UV: { - data = object_dupli_uv(kg, sd->object); + data = object_dupli_uv(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_VOLUME_GENERATED: { - data = sd->P; + data = ccl_fetch(sd, P); #ifdef __VOLUME__ - if(sd->object != OBJECT_NONE) + if(ccl_fetch(sd, object) != OBJECT_NONE) data = volume_normalized_position(kg, sd, data); #endif break; @@ -113,9 +113,9 @@ ccl_device void svm_node_tex_coord_bump_dx(KernelGlobals *kg, switch(type) { case NODE_TEXCO_OBJECT: { - data = sd->P + sd->dP.dx; + data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx; if(node.w == 0) { - if(sd->object != OBJECT_NONE) { + if(ccl_fetch(sd, object) != OBJECT_NONE) { object_inverse_position_transform(kg, sd, &data); } } @@ -130,48 +130,48 @@ ccl_device void svm_node_tex_coord_bump_dx(KernelGlobals *kg, break; } case NODE_TEXCO_NORMAL: { - data = sd->N; - if(sd->object != OBJECT_NONE) + data = ccl_fetch(sd, N); + if(ccl_fetch(sd, object) != OBJECT_NONE) object_inverse_normal_transform(kg, sd, &data); break; } case NODE_TEXCO_CAMERA: { Transform tfm = kernel_data.cam.worldtocamera; - if(sd->object != OBJECT_NONE) - data = transform_point(&tfm, sd->P + sd->dP.dx); + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = transform_point(&tfm, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx); else - data = transform_point(&tfm, sd->P + sd->dP.dx + camera_position(kg)); + data = transform_point(&tfm, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx + camera_position(kg)); break; } case NODE_TEXCO_WINDOW: { - if((path_flag & PATH_RAY_CAMERA) && sd->object == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) - data = camera_world_to_ndc(kg, sd, sd->ray_P + sd->ray_dP.dx); + if((path_flag & PATH_RAY_CAMERA) && ccl_fetch(sd, object) == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, ray_P) + ccl_fetch(sd, ray_dP).dx); else - data = camera_world_to_ndc(kg, sd, sd->P + sd->dP.dx); + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx); data.z = 0.0f; break; } case NODE_TEXCO_REFLECTION: { - if(sd->object != OBJECT_NONE) - data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = 2.0f*dot(ccl_fetch(sd, N), ccl_fetch(sd, I))*ccl_fetch(sd, N) - ccl_fetch(sd, I); else - data = sd->I; + data = ccl_fetch(sd, I); break; } case NODE_TEXCO_DUPLI_GENERATED: { - data = object_dupli_generated(kg, sd->object); + data = object_dupli_generated(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_DUPLI_UV: { - data = object_dupli_uv(kg, sd->object); + data = object_dupli_uv(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_VOLUME_GENERATED: { - data = sd->P + sd->dP.dx; + data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx; #ifdef __VOLUME__ - if(sd->object != OBJECT_NONE) + if(ccl_fetch(sd, object) != OBJECT_NONE) data = volume_normalized_position(kg, sd, data); #endif break; @@ -198,9 +198,9 @@ ccl_device void svm_node_tex_coord_bump_dy(KernelGlobals *kg, switch(type) { case NODE_TEXCO_OBJECT: { - data = sd->P + sd->dP.dy; + data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy; if(node.w == 0) { - if(sd->object != OBJECT_NONE) { + if(ccl_fetch(sd, object) != OBJECT_NONE) { object_inverse_position_transform(kg, sd, &data); } } @@ -215,48 +215,48 @@ ccl_device void svm_node_tex_coord_bump_dy(KernelGlobals *kg, break; } case NODE_TEXCO_NORMAL: { - data = sd->N; - if(sd->object != OBJECT_NONE) + data = ccl_fetch(sd, N); + if(ccl_fetch(sd, object) != OBJECT_NONE) object_inverse_normal_transform(kg, sd, &data); break; } case NODE_TEXCO_CAMERA: { Transform tfm = kernel_data.cam.worldtocamera; - if(sd->object != OBJECT_NONE) - data = transform_point(&tfm, sd->P + sd->dP.dy); + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = transform_point(&tfm, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy); else - data = transform_point(&tfm, sd->P + sd->dP.dy + camera_position(kg)); + data = transform_point(&tfm, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy + camera_position(kg)); break; } case NODE_TEXCO_WINDOW: { - if((path_flag & PATH_RAY_CAMERA) && sd->object == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) - data = camera_world_to_ndc(kg, sd, sd->ray_P + sd->ray_dP.dy); + if((path_flag & PATH_RAY_CAMERA) && ccl_fetch(sd, object) == OBJECT_NONE && kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, ray_P) + ccl_fetch(sd, ray_dP).dy); else - data = camera_world_to_ndc(kg, sd, sd->P + sd->dP.dy); + data = camera_world_to_ndc(kg, sd, ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy); data.z = 0.0f; break; } case NODE_TEXCO_REFLECTION: { - if(sd->object != OBJECT_NONE) - data = 2.0f*dot(sd->N, sd->I)*sd->N - sd->I; + if(ccl_fetch(sd, object) != OBJECT_NONE) + data = 2.0f*dot(ccl_fetch(sd, N), ccl_fetch(sd, I))*ccl_fetch(sd, N) - ccl_fetch(sd, I); else - data = sd->I; + data = ccl_fetch(sd, I); break; } case NODE_TEXCO_DUPLI_GENERATED: { - data = object_dupli_generated(kg, sd->object); + data = object_dupli_generated(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_DUPLI_UV: { - data = object_dupli_uv(kg, sd->object); + data = object_dupli_uv(kg, ccl_fetch(sd, object)); break; } case NODE_TEXCO_VOLUME_GENERATED: { - data = sd->P + sd->dP.dy; + data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy; #ifdef __VOLUME__ - if(sd->object != OBJECT_NONE) + if(ccl_fetch(sd, object) != OBJECT_NONE) data = volume_normalized_position(kg, sd, data); #endif break; @@ -281,7 +281,7 @@ ccl_device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *st if(space == NODE_NORMAL_MAP_TANGENT) { /* tangent space */ - if(sd->object == OBJECT_NONE) { + if(ccl_fetch(sd, object) == OBJECT_NONE) { stack_store_float3(stack, normal_offset, make_float3(0.0f, 0.0f, 0.0f)); return; } @@ -302,11 +302,11 @@ ccl_device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *st float sign = primitive_attribute_float(kg, sd, attr_sign_elem, attr_sign_offset, NULL, NULL); float3 normal; - if(sd->shader & SHADER_SMOOTH_NORMAL) { + if(ccl_fetch(sd, shader) & SHADER_SMOOTH_NORMAL) { normal = primitive_attribute_float3(kg, sd, attr_normal_elem, attr_normal_offset, NULL, NULL); } else { - normal = sd->Ng; + normal = ccl_fetch(sd, Ng); object_inverse_normal_transform(kg, sd, &normal); } @@ -337,7 +337,7 @@ ccl_device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *st if(strength != 1.0f) { strength = max(strength, 0.0f); - N = normalize(sd->N + (N - sd->N)*strength); + N = normalize(ccl_fetch(sd, N) + (N - ccl_fetch(sd, N))*strength); } stack_store_float3(stack, normal_offset, N); @@ -367,7 +367,7 @@ ccl_device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack float3 generated; if(attr_offset == ATTR_STD_NOT_FOUND) - generated = sd->P; + generated = ccl_fetch(sd, P); else generated = primitive_attribute_float3(kg, sd, attr_elem, attr_offset, NULL, NULL); @@ -380,7 +380,7 @@ ccl_device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack } object_normal_transform(kg, sd, &tangent); - tangent = cross(sd->N, normalize(cross(tangent, sd->N))); + tangent = cross(ccl_fetch(sd, N), normalize(cross(tangent, ccl_fetch(sd, N)))); stack_store_float3(stack, tangent_offset, tangent); } |