diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-28 18:24:03 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-28 18:24:03 +0400 |
commit | 33d609144ef60c0223b2925cd39a713ed8c9060c (patch) | |
tree | 2e1ce05df337214010bef1d1844f265fb0685814 /intern/cycles/kernel/svm/svm_types.h | |
parent | ef4db04da848a9790e502300285ccd17d71b4646 (diff) |
Cycles: normal maps are now backwards compatible again after recent fix, with
a separate Blender Object/World Space that is compatible with Blender render
baking and uses the YZ flipping convention.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_types.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_types.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index fd440c9bf91..af188477a73 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -309,7 +309,9 @@ typedef enum NodeTangentAxis { typedef enum NodeNormalMapSpace { NODE_NORMAL_MAP_TANGENT, NODE_NORMAL_MAP_OBJECT, - NODE_NORMAL_MAP_WORLD + NODE_NORMAL_MAP_WORLD, + NODE_NORMAL_MAP_BLENDER_OBJECT, + NODE_NORMAL_MAP_BLENDER_WORLD, } NodeNormalMapSpace; typedef enum ShaderType { |