Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:10:42 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:10:42 +0300
commit58d6cbba6da31db8dc8a2b42d528b9a353081904 (patch)
tree04b57a2f809c6f08d84a082edf061f3ece631860 /intern/cycles/kernel/svm/svm_vector_transform.h
parent94549adec4b6857fb6ec4cf77606da51ff7c26b7 (diff)
parent295d0c52a26730edc6d4ed1276e4051cce006be5 (diff)
Merge branch 'master' into temp-ghash-setopstemp-ghash-setops
Diffstat (limited to 'intern/cycles/kernel/svm/svm_vector_transform.h')
-rw-r--r--intern/cycles/kernel/svm/svm_vector_transform.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/svm/svm_vector_transform.h b/intern/cycles/kernel/svm/svm_vector_transform.h
index a16786f3ed3..4c32130d06d 100644
--- a/intern/cycles/kernel/svm/svm_vector_transform.h
+++ b/intern/cycles/kernel/svm/svm_vector_transform.h
@@ -33,7 +33,7 @@ ccl_device void svm_node_vector_transform(KernelGlobals *kg, ShaderData *sd, flo
NodeVectorTransformConvertSpace to = (NodeVectorTransformConvertSpace)ito;
Transform tfm;
- bool is_object = (sd->object != OBJECT_NONE);
+ bool is_object = (ccl_fetch(sd, object) != OBJECT_NONE);
bool is_direction = (type == NODE_VECTOR_TRANSFORM_TYPE_VECTOR || type == NODE_VECTOR_TRANSFORM_TYPE_NORMAL);
/* From world */
@@ -45,7 +45,7 @@ ccl_device void svm_node_vector_transform(KernelGlobals *kg, ShaderData *sd, flo
else
in = transform_point(&tfm, in);
}
- else if (to == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_OBJECT && is_object) {
+ else if(to == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_OBJECT && is_object) {
if(is_direction)
object_inverse_dir_transform(kg, sd, &in);
else
@@ -54,7 +54,7 @@ ccl_device void svm_node_vector_transform(KernelGlobals *kg, ShaderData *sd, flo
}
/* From camera */
- else if (from == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_CAMERA) {
+ else if(from == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_CAMERA) {
if(to == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_WORLD || to == NODE_VECTOR_TRANSFORM_CONVERT_SPACE_OBJECT) {
tfm = kernel_data.cam.cameratoworld;
if(is_direction)