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authorThomas Dinges <blender@dingto.org>2015-05-28 01:33:31 +0300
committerThomas Dinges <blender@dingto.org>2015-05-28 01:36:33 +0300
commit20f6a0f2d7318b946eaa0ac09ea64d3188a093ed (patch)
tree0516dac1d54eaacaf17be58bd1c1d1e67a534ced /intern/cycles/kernel/svm/svm_voronoi.h
parent930bf584782da23e7269d794fff19f0d9ca3017b (diff)
Cleanup: Remove unused Voronoi texture code.
Let's finally delete this code, after 4 years of being unused, there really is no excuse anymore. If we decide to extend the procedural textures in SVM, we can do this anytime in the future.
Diffstat (limited to 'intern/cycles/kernel/svm/svm_voronoi.h')
-rw-r--r--intern/cycles/kernel/svm/svm_voronoi.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_voronoi.h b/intern/cycles/kernel/svm/svm_voronoi.h
index 5a2e6e97dd3..d612d7e973f 100644
--- a/intern/cycles/kernel/svm/svm_voronoi.h
+++ b/intern/cycles/kernel/svm/svm_voronoi.h
@@ -18,6 +18,92 @@ CCL_NAMESPACE_BEGIN
/* Voronoi */
+ccl_device float voronoi_F1_distance(float3 p)
+{
+ /* returns squared distance in da */
+ float da = 1e10f;
+
+#ifndef __KERNEL_SSE2__
+ int ix = floor_to_int(p.x), iy = floor_to_int(p.y), iz = floor_to_int(p.z);
+
+ for(int xx = -1; xx <= 1; xx++) {
+ for(int yy = -1; yy <= 1; yy++) {
+ for(int zz = -1; zz <= 1; zz++) {
+ float3 ip = make_float3(ix + xx, iy + yy, iz + zz);
+ float3 vp = ip + cellnoise_color(ip);
+ float d = len_squared(p - vp);
+ da = min(d, da);
+ }
+ }
+ }
+#else
+ ssef vec_p = load4f(p);
+ ssei xyzi = quick_floor_sse(vec_p);
+
+ for(int xx = -1; xx <= 1; xx++) {
+ for(int yy = -1; yy <= 1; yy++) {
+ for(int zz = -1; zz <= 1; zz++) {
+ ssef ip = ssef(xyzi + ssei(xx, yy, zz, 0));
+ ssef vp = ip + cellnoise_color(ip);
+ float d = len_squared<1, 1, 1, 0>(vec_p - vp);
+ da = min(d, da);
+ }
+ }
+ }
+#endif
+
+ return da;
+}
+
+ccl_device float3 voronoi_F1_color(float3 p)
+{
+ /* returns color of the nearest point */
+ float da = 1e10f;
+
+#ifndef __KERNEL_SSE2__
+ float3 pa;
+ int ix = floor_to_int(p.x), iy = floor_to_int(p.y), iz = floor_to_int(p.z);
+
+ for(int xx = -1; xx <= 1; xx++) {
+ for(int yy = -1; yy <= 1; yy++) {
+ for(int zz = -1; zz <= 1; zz++) {
+ float3 ip = make_float3(ix + xx, iy + yy, iz + zz);
+ float3 vp = ip + cellnoise_color(ip);
+ float d = len_squared(p - vp);
+
+ if(d < da) {
+ da = d;
+ pa = vp;
+ }
+ }
+ }
+ }
+
+ return cellnoise_color(pa);
+#else
+ ssef pa, vec_p = load4f(p);
+ ssei xyzi = quick_floor_sse(vec_p);
+
+ for(int xx = -1; xx <= 1; xx++) {
+ for(int yy = -1; yy <= 1; yy++) {
+ for(int zz = -1; zz <= 1; zz++) {
+ ssef ip = ssef(xyzi + ssei(xx, yy, zz, 0));
+ ssef vp = ip + cellnoise_color(ip);
+ float d = len_squared<1, 1, 1, 0>(vec_p - vp);
+
+ if(d < da) {
+ da = d;
+ pa = vp;
+ }
+ }
+ }
+ }
+
+ ssef color = cellnoise_color(pa);
+ return (float3 &)color;
+#endif
+}
+
ccl_device_noinline float4 svm_voronoi(NodeVoronoiColoring coloring, float3 p)
{
if(coloring == NODE_VORONOI_INTENSITY) {