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authorDalai Felinto <dfelinto@gmail.com>2011-12-17 00:35:06 +0400
committerDalai Felinto <dfelinto@gmail.com>2011-12-17 00:35:06 +0400
commit2a6fdbcccdb285664d921d59f66f96d0345124de (patch)
tree3d7b8d41a05318d43821efe43548ac8df5162d78 /intern/cycles/kernel/svm
parent3311164b24da61f2967f96d0ee27508a7e2e0267 (diff)
Cycles Gamma Node
Node specially useful for Texture correction. This is also a nice example of a simple node made from scratch in case someone wants to create their custom nodes. Review by Brecht.
Diffstat (limited to 'intern/cycles/kernel/svm')
-rw-r--r--intern/cycles/kernel/svm/svm.h4
-rw-r--r--intern/cycles/kernel/svm/svm_gamma.h37
-rw-r--r--intern/cycles/kernel/svm/svm_types.h3
3 files changed, 43 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 2beff7ff7e6..5a8d6d62c79 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -130,6 +130,7 @@ CCL_NAMESPACE_END
#include "svm_geometry.h"
#include "svm_hsv.h"
#include "svm_image.h"
+#include "svm_gamma.h"
#include "svm_invert.h"
#include "svm_light_path.h"
#include "svm_magic.h"
@@ -262,6 +263,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT
case NODE_INVERT:
svm_node_invert(sd, stack, node.y, node.z, node.w);
break;
+ case NODE_GAMMA:
+ svm_node_gamma(sd, stack, node.y, node.z, node.w);
+ break;
case NODE_MIX:
svm_node_mix(kg, sd, stack, node.y, node.z, node.w, &offset);
break;
diff --git a/intern/cycles/kernel/svm/svm_gamma.h b/intern/cycles/kernel/svm/svm_gamma.h
new file mode 100644
index 00000000000..4a8967011c7
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_gamma.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+__device void svm_node_gamma(ShaderData *sd, float *stack, uint in_gamma, uint in_color, uint out_color)
+{
+ float3 color = stack_load_float3(stack, in_color);
+ float gamma = stack_load_float(stack, in_gamma);
+
+ if (color.x > 0.0)
+ color.x = powf(color.x, gamma);
+ if (color.y > 0.0)
+ color.y = powf(color.y, gamma);
+ if (color.z > 0.0)
+ color.z = powf(color.z, gamma);
+
+ if (stack_valid(out_color))
+ stack_store_float3(stack, out_color, color);
+}
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index e5e3175761b..c46df3f08c8 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -85,7 +85,8 @@ typedef enum NodeType {
NODE_HSV = 5200,
NODE_CAMERA = 5300,
NODE_INVERT = 5400,
- NODE_NORMAL = 5500
+ NODE_NORMAL = 5500,
+ NODE_GAMMA = 5600
} NodeType;
typedef enum NodeAttributeType {