diff options
author | Thomas Dinges <blender@dingto.org> | 2016-05-27 23:58:33 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2016-05-27 23:58:33 +0300 |
commit | 2ee063868dca9abb7f76be101539fde70a830b72 (patch) | |
tree | e2f299b0464b4f96779e429070e2b3f8ef168cf3 /intern/cycles/kernel/svm | |
parent | bd678f179b3e9d8e551c6f827ba97ed1defe1de2 (diff) |
Cleanup: Shorten texture variables, tex and image was kinda redundant.
Also make prefix consistent, so it starts with either TEX_NUM or TEX_START, followed by texture type and architecture.
Diffstat (limited to 'intern/cycles/kernel/svm')
-rw-r--r-- | intern/cycles/kernel/svm/svm_image.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h index 92d2b36bbb1..3d9ab405849 100644 --- a/intern/cycles/kernel/svm/svm_image.h +++ b/intern/cycles/kernel/svm/svm_image.h @@ -18,15 +18,15 @@ CCL_NAMESPACE_BEGIN /* Float4 textures on various devices. */ #if defined(__KERNEL_CPU__) -# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_IMAGES_CPU +# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_CPU #elif defined(__KERNEL_CUDA__) # if __CUDA_ARCH__ < 300 -# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_IMAGES_CUDA +# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_CUDA # else -# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_IMAGES_CUDA_KEPLER +# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_CUDA_KEPLER # endif #else -# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_IMAGES_OPENCL +# define TEX_NUM_FLOAT4_IMAGES TEX_NUM_FLOAT4_OPENCL #endif #ifdef __KERNEL_OPENCL__ |