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authorCampbell Barton <campbell@blender.org>2022-01-10 05:47:12 +0300
committerCampbell Barton <campbell@blender.org>2022-01-10 05:47:12 +0300
commit74c896c0819bd95004b0b11925d51586570f980f (patch)
tree33a86b782f1a01eae342ac0145753912c0bcf114 /intern/cycles/kernel/svm
parentc04d36e9220d21b4e814df35769def0361eda72e (diff)
Cleanup: typos in comments, remove libnumaapi reference
Diffstat (limited to 'intern/cycles/kernel/svm')
-rw-r--r--intern/cycles/kernel/svm/magic.h2
-rw-r--r--intern/cycles/kernel/svm/types.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/magic.h b/intern/cycles/kernel/svm/magic.h
index 715a47d88cf..cdd73a7829a 100644
--- a/intern/cycles/kernel/svm/magic.h
+++ b/intern/cycles/kernel/svm/magic.h
@@ -25,7 +25,7 @@ ccl_device_noinline_cpu float3 svm_magic(float3 p, float scale, int n, float dis
/*
* Prevent NaNs due to input p
* Sin and Cosine are periodic about [0 2*PI) so the following
- * will yeild a more accurate result. As it stops the input values
+ * will yield a more accurate result. As it stops the input values
* going out of range for floats which caused a NaN. The
* calculation of (px + py + pz)*5 can cause an Inf when one or more
* values are very large the cos or sin of this results in a NaN
diff --git a/intern/cycles/kernel/svm/types.h b/intern/cycles/kernel/svm/types.h
index 384549b7f09..dd1b1f9bc28 100644
--- a/intern/cycles/kernel/svm/types.h
+++ b/intern/cycles/kernel/svm/types.h
@@ -124,7 +124,7 @@ typedef enum ShaderNodeType {
NODE_AOV_VALUE,
NODE_FLOAT_CURVE,
/* NOTE: for best OpenCL performance, item definition in the enum must
- * match the switch case order in svm.h. */
+ * match the switch case order in `svm.h`. */
} ShaderNodeType;
typedef enum NodeAttributeOutputType {