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authorCampbell Barton <ideasman42@gmail.com>2021-02-17 07:04:29 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-17 07:04:29 +0300
commit20a6255d49aaa1ca0ad72e75be064b2c1a56353f (patch)
tree8f1ff14b1240ac2869e977c9b191d660f9cfaf67 /intern/cycles/kernel/svm
parent62592af84349629bccaa1c81df7965f4deb39fd4 (diff)
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel/svm')
-rw-r--r--intern/cycles/kernel/svm/svm_noise.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/svm/svm_noise.h b/intern/cycles/kernel/svm/svm_noise.h
index 7ad61f23cc1..94d8bfde555 100644
--- a/intern/cycles/kernel/svm/svm_noise.h
+++ b/intern/cycles/kernel/svm/svm_noise.h
@@ -616,7 +616,7 @@ ccl_device_noinline float perlin_3d(float x, float y, float z)
* Point Offset from v0
* v0 (0, 0, 0, 0)
* v1 (0, 0, 1, 0) The full AVX type is computed by inserting the following
- * v2 (0, 1, 0, 0) sse types into both the low and high parts of the AVX.
+ * v2 (0, 1, 0, 0) SSE types into both the low and high parts of the AVX.
* v3 (0, 1, 1, 0)
* v4 (1, 0, 0, 0)
* v5 (1, 0, 1, 0) (0, 1, 0, 1) = shuffle<0, 2, 0, 2>(shuffle<2, 2, 2, 2>(V, V + 1))