diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-19 03:46:24 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-19 15:32:22 +0300 |
commit | 7c78c20b6bf6f7dd00397c456fb9e2116febfca7 (patch) | |
tree | 140ab7b0c7bb91fffcd29f9edf92b3bf1d2e6dd3 /intern/cycles/kernel/svm | |
parent | bb8ed813f3df7afbd3c1cc26572022fa93e3f029 (diff) |
Cleanup: refactor image texture node code for coming changes
Diffstat (limited to 'intern/cycles/kernel/svm')
-rw-r--r-- | intern/cycles/kernel/svm/svm_image.h | 33 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_types.h | 5 |
2 files changed, 19 insertions, 19 deletions
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h index ee4b8b6e50c..2ef64662d0e 100644 --- a/intern/cycles/kernel/svm/svm_image.h +++ b/intern/cycles/kernel/svm/svm_image.h @@ -16,13 +16,12 @@ CCL_NAMESPACE_BEGIN -ccl_device float4 -svm_image_texture(KernelGlobals *kg, int id, float x, float y, uint srgb, uint use_alpha) +ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y, uint flags) { float4 r = kernel_tex_image_interp(kg, id, x, y); const float alpha = r.w; - if (use_alpha && alpha != 1.0f && alpha != 0.0f) { + if ((flags & NODE_IMAGE_ALPHA_UNASSOCIATE) && alpha != 1.0f && alpha != 0.0f) { r /= alpha; const int texture_type = kernel_tex_type(id); if (texture_type == IMAGE_DATA_TYPE_BYTE4 || texture_type == IMAGE_DATA_TYPE_BYTE) { @@ -31,8 +30,7 @@ svm_image_texture(KernelGlobals *kg, int id, float x, float y, uint srgb, uint u r.w = alpha; } - if (srgb) { - /* TODO(lukas): Implement proper conversion for image textures. */ + if (flags & NODE_IMAGE_COMPRESS_AS_SRGB) { r = color_srgb_to_linear_v4(r); } @@ -48,13 +46,12 @@ ccl_device_inline float3 texco_remap_square(float3 co) ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) { uint id = node.y; - uint co_offset, out_offset, alpha_offset, srgb; + uint co_offset, out_offset, alpha_offset, flags; - decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &srgb); + decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &flags); float3 co = stack_load_float3(stack, co_offset); float2 tex_co; - uint use_alpha = stack_valid(alpha_offset); if (node.w == NODE_IMAGE_PROJ_SPHERE) { co = texco_remap_square(co); tex_co = map_to_sphere(co); @@ -66,7 +63,7 @@ ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *sta else { tex_co = make_float2(co.x, co.y); } - float4 f = svm_image_texture(kg, id, tex_co.x, tex_co.y, srgb, use_alpha); + float4 f = svm_image_texture(kg, id, tex_co.x, tex_co.y, flags); if (stack_valid(out_offset)) stack_store_float3(stack, out_offset, make_float3(f.x, f.y, f.z)); @@ -145,27 +142,26 @@ ccl_device void svm_node_tex_image_box(KernelGlobals *kg, ShaderData *sd, float } /* now fetch textures */ - uint co_offset, out_offset, alpha_offset, srgb; - decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &srgb); + uint co_offset, out_offset, alpha_offset, flags; + decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &flags); float3 co = stack_load_float3(stack, co_offset); uint id = node.y; float4 f = make_float4(0.0f, 0.0f, 0.0f, 0.0f); - uint use_alpha = stack_valid(alpha_offset); /* Map so that no textures are flipped, rotation is somewhat arbitrary. */ if (weight.x > 0.0f) { float2 uv = make_float2((signed_N.x < 0.0f) ? 1.0f - co.y : co.y, co.z); - f += weight.x * svm_image_texture(kg, id, uv.x, uv.y, srgb, use_alpha); + f += weight.x * svm_image_texture(kg, id, uv.x, uv.y, flags); } if (weight.y > 0.0f) { float2 uv = make_float2((signed_N.y > 0.0f) ? 1.0f - co.x : co.x, co.z); - f += weight.y * svm_image_texture(kg, id, uv.x, uv.y, srgb, use_alpha); + f += weight.y * svm_image_texture(kg, id, uv.x, uv.y, flags); } if (weight.z > 0.0f) { float2 uv = make_float2((signed_N.z > 0.0f) ? 1.0f - co.y : co.y, co.x); - f += weight.z * svm_image_texture(kg, id, uv.x, uv.y, srgb, use_alpha); + f += weight.z * svm_image_texture(kg, id, uv.x, uv.y, flags); } if (stack_valid(out_offset)) @@ -180,10 +176,10 @@ ccl_device void svm_node_tex_environment(KernelGlobals *kg, uint4 node) { uint id = node.y; - uint co_offset, out_offset, alpha_offset, srgb; + uint co_offset, out_offset, alpha_offset, flags; uint projection = node.w; - decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &srgb); + decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &flags); float3 co = stack_load_float3(stack, co_offset); float2 uv; @@ -195,8 +191,7 @@ ccl_device void svm_node_tex_environment(KernelGlobals *kg, else uv = direction_to_mirrorball(co); - uint use_alpha = stack_valid(alpha_offset); - float4 f = svm_image_texture(kg, id, uv.x, uv.y, srgb, use_alpha); + float4 f = svm_image_texture(kg, id, uv.x, uv.y, flags); if (stack_valid(out_offset)) stack_store_float3(stack, out_offset, make_float3(f.x, f.y, f.z)); diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index 2e4d0c81b95..ea92fd7ce59 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -380,6 +380,11 @@ typedef enum NodeImageProjection { NODE_IMAGE_PROJ_TUBE = 3, } NodeImageProjection; +typedef enum NodeImageFlags { + NODE_IMAGE_COMPRESS_AS_SRGB = 1, + NODE_IMAGE_ALPHA_UNASSOCIATE = 2, +} NodeImageFlags; + typedef enum NodeEnvironmentProjection { NODE_ENVIRONMENT_EQUIRECTANGULAR = 0, NODE_ENVIRONMENT_MIRROR_BALL = 1, |