diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-04-06 22:25:54 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-04-06 22:25:54 +0300 |
commit | e2354e64d2cd8b11bb3ace22a6ba353d7a1382d8 (patch) | |
tree | fee8c52b452589b266de9734d3374dedd7edc2c1 /intern/cycles/kernel | |
parent | c1d8ddacaf14c7cd3d287b3e85c8914ddf75780d (diff) |
Cycles: Cleanup, spaces around assignment operator
Did some bad spacing in recent commits, better to get rid of those so
they does not confuse those who're working on sources.
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/geom/geom_bvh_shadow.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/geom/geom_motion_triangle.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/geom/geom_qbvh_shadow.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.cpp | 4 |
6 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h index 580f50d5dd6..0b6ce3c7030 100644 --- a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h +++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h @@ -114,7 +114,7 @@ ccl_device int bsdf_ashikhmin_velvet_sample(const ShaderClosure *sc, float3 Ng, float sinNH2 = 1 - cosNH * cosNH; float sinNH4 = sinNH2 * sinNH2; - float cotangent2 = (cosNH * cosNH) / sinNH2; + float cotangent2 = (cosNH * cosNH) / sinNH2; float D = expf(-cotangent2 * m_invsigma2) * m_invsigma2 * M_1_PI_F / sinNH4; float G = min(1.0f, min(fac1, fac2)); // TODO: derive G from D analytically diff --git a/intern/cycles/kernel/geom/geom_bvh_shadow.h b/intern/cycles/kernel/geom/geom_bvh_shadow.h index 030283e903e..d2609fc029a 100644 --- a/intern/cycles/kernel/geom/geom_bvh_shadow.h +++ b/intern/cycles/kernel/geom/geom_bvh_shadow.h @@ -264,7 +264,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE) #endif { - shader = kernel_tex_fetch(__tri_shader, prim); + shader = kernel_tex_fetch(__tri_shader, prim); } #ifdef __HAIR__ else { diff --git a/intern/cycles/kernel/geom/geom_motion_triangle.h b/intern/cycles/kernel/geom/geom_motion_triangle.h index d3297e05c67..a5a25f4a9ae 100644 --- a/intern/cycles/kernel/geom/geom_motion_triangle.h +++ b/intern/cycles/kernel/geom/geom_motion_triangle.h @@ -236,7 +236,7 @@ ccl_device_inline float3 motion_triangle_refine_subsurface(KernelGlobals *kg, Sh ccl_device_noinline void motion_triangle_shader_setup(KernelGlobals *kg, ShaderData *sd, const Intersection *isect, const Ray *ray, bool subsurface) { /* get shader */ - sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* get motion info */ int numsteps, numverts; diff --git a/intern/cycles/kernel/geom/geom_qbvh_shadow.h b/intern/cycles/kernel/geom/geom_qbvh_shadow.h index f9fda39c3fc..2adebb28c28 100644 --- a/intern/cycles/kernel/geom/geom_qbvh_shadow.h +++ b/intern/cycles/kernel/geom/geom_qbvh_shadow.h @@ -279,7 +279,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg, if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE) #endif { - shader = kernel_tex_fetch(__tri_shader, prim); + shader = kernel_tex_fetch(__tri_shader, prim); } #ifdef __HAIR__ else { diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 71b2f7469e2..e9d9f72dfcd 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -87,7 +87,7 @@ ccl_device void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd, if(sd->type & PRIMITIVE_TRIANGLE) { /* static triangle */ float3 Ng = triangle_normal(kg, sd); - sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* vectors */ sd->P = triangle_refine(kg, sd, isect, ray); @@ -166,7 +166,7 @@ ccl_device_inline void shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat /* fetch triangle data */ if(sd->type == PRIMITIVE_TRIANGLE) { float3 Ng = triangle_normal(kg, sd); - sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* static triangle */ sd->P = triangle_refine_subsurface(kg, sd, isect, ray); diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index f865cfb326e..bc89b7eb6ef 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -956,7 +956,7 @@ bool OSLRenderServices::texture3d(ustring filename, TextureOpt &options, else { OSLThreadData *tdata = kg->osl_tdata; OIIO::TextureSystem::Perthread *thread_info = tdata->oiio_thread_info; - OIIO::TextureSystem::TextureHandle *th = ts->get_texture_handle(filename, thread_info); + OIIO::TextureSystem::TextureHandle *th = ts->get_texture_handle(filename, thread_info); #if OIIO_VERSION < 10500 status = ts->texture3d(th, thread_info, options, P, dPdx, dPdy, dPdz, result); @@ -993,7 +993,7 @@ bool OSLRenderServices::environment(ustring filename, TextureOpt &options, OSLThreadData *tdata = kg->osl_tdata; OIIO::TextureSystem::Perthread *thread_info = tdata->oiio_thread_info; - OIIO::TextureSystem::TextureHandle *th = ts->get_texture_handle(filename, thread_info); + OIIO::TextureSystem::TextureHandle *th = ts->get_texture_handle(filename, thread_info); #if OIIO_VERSION < 10500 bool status = ts->environment(th, thread_info, |