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authorCampbell Barton <ideasman42@gmail.com>2020-11-20 03:39:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-11-20 03:39:22 +0300
commit25266caa454324b3394c09920913fb419b5abf2b (patch)
treed3280dfb512accb74a7e06fc9841d1228e96dd59 /intern/cycles/kernel
parent5f1bb8da96c47e3feea9853eb479fb565aeaa2fa (diff)
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r--intern/cycles/kernel/kernel_light.h2
-rw-r--r--intern/cycles/kernel/kernel_light_background.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index 138b90373a6..9650b85a5c2 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -582,7 +582,7 @@ ccl_device_forceinline void triangle_light_sample(KernelGlobals *kg,
ccl_device int light_distribution_sample(KernelGlobals *kg, float *randu)
{
- /* This is basically std::upper_bound as used by pbrt, to find a point light or
+ /* This is basically std::upper_bound as used by PBRT, to find a point light or
* triangle to emit from, proportional to area. a good improvement would be to
* also sample proportional to power, though it's not so well defined with
* arbitrary shaders. */
diff --git a/intern/cycles/kernel/kernel_light_background.h b/intern/cycles/kernel/kernel_light_background.h
index 5fa25069fcd..2a685c0adfa 100644
--- a/intern/cycles/kernel/kernel_light_background.h
+++ b/intern/cycles/kernel/kernel_light_background.h
@@ -31,7 +31,7 @@ ccl_device float3 background_map_sample(KernelGlobals *kg, float randu, float ra
int res_y = kernel_data.background.map_res_y;
int cdf_width = res_x + 1;
- /* this is basically std::lower_bound as used by pbrt */
+ /* This is basically std::lower_bound as used by PBRT. */
int first = 0;
int count = res_y;
@@ -58,7 +58,7 @@ ccl_device float3 background_map_sample(KernelGlobals *kg, float randu, float ra
float dv = inverse_lerp(cdf_v.y, cdf_next_v.y, randv);
float v = (index_v + dv) / res_y;
- /* this is basically std::lower_bound as used by pbrt */
+ /* This is basically std::lower_bound as used by PBRT. */
first = 0;
count = res_x;
while (count > 0) {