diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-02-03 17:00:55 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-02-03 17:00:55 +0300 |
commit | 3aa74828ab627723e6c98163bf6344ef1f009bcf (patch) | |
tree | 7dbb827dbb794d8f71ecd4c8047a8d0fff272f6c /intern/cycles/kernel | |
parent | 87cbcd697b778b8c5500634a5193bdf67700b3a6 (diff) |
Cycles: Cleanup, indentation and braces
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/geom/geom_bvh.h | 9 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_light.h | 8 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_path_surface.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 11 | ||||
-rw-r--r-- | intern/cycles/kernel/split/kernel_next_iteration_setup.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_closure.h | 3 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_sky.h | 6 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_types.h | 2 |
8 files changed, 30 insertions, 13 deletions
diff --git a/intern/cycles/kernel/geom/geom_bvh.h b/intern/cycles/kernel/geom/geom_bvh.h index cea505002e2..d9f4076769e 100644 --- a/intern/cycles/kernel/geom/geom_bvh.h +++ b/intern/cycles/kernel/geom/geom_bvh.h @@ -216,8 +216,13 @@ CCL_NAMESPACE_BEGIN #undef BVH_NAME_EVAL #undef BVH_FUNCTION_FULL_NAME -ccl_device_intersect bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect, - uint *lcg_state, float difl, float extmax) +ccl_device_intersect bool scene_intersect(KernelGlobals *kg, + const Ray *ray, + const uint visibility, + Intersection *isect, + uint *lcg_state, + float difl, + float extmax) { #ifdef __OBJECT_MOTION__ if(kernel_data.bvh.have_motion) { diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index ef098aeb050..1cd701dbf4c 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -693,8 +693,10 @@ bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, float t, L return false; if(!ray_aligned_disk_intersect(P, D, t, - lightP, radius, &ls->P, &ls->t)) + lightP, radius, &ls->P, &ls->t)) + { return false; + } ls->Ng = -D; ls->D = D; @@ -736,8 +738,10 @@ bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, float t, L float3 light_P = make_float3(data0.y, data0.z, data0.w); if(!ray_quad_intersect(P, D, t, - light_P, axisu, axisv, &ls->P, &ls->t)) + light_P, axisu, axisv, &ls->P, &ls->t)) + { return false; + } ls->D = D; ls->Ng = Ng; diff --git a/intern/cycles/kernel/kernel_path_surface.h b/intern/cycles/kernel/kernel_path_surface.h index 10af2537f69..6e94cc5762e 100644 --- a/intern/cycles/kernel/kernel_path_surface.h +++ b/intern/cycles/kernel/kernel_path_surface.h @@ -39,7 +39,7 @@ ccl_device void kernel_branched_path_surface_connect_light(KernelGlobals *kg, RN /* lamp sampling */ for(int i = 0; i < kernel_data.integrator.num_all_lights; i++) { if(UNLIKELY(light_select_reached_max_bounces(kg, i, state->bounce))) - continue; + continue; int num_samples = ceil_to_int(num_samples_adjust*light_select_num_samples(kg, i)); float num_samples_inv = num_samples_adjust/(num_samples*kernel_data.integrator.num_all_lights); diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 9a4d2372075..3dc69b3061c 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -225,9 +225,14 @@ ccl_device_inline void shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat /* ShaderData setup from position sampled on mesh */ -ccl_device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd, - const float3 P, const float3 Ng, const float3 I, - int shader, int object, int prim, float u, float v, float t, float time) +ccl_device void shader_setup_from_sample(KernelGlobals *kg, + ShaderData *sd, + const float3 P, + const float3 Ng, + const float3 I, + int shader, int object, int prim, + float u, float v, float t, + float time) { /* vectors */ ccl_fetch(sd, P) = P; diff --git a/intern/cycles/kernel/split/kernel_next_iteration_setup.h b/intern/cycles/kernel/split/kernel_next_iteration_setup.h index 1f1d7fb43f4..74da80b52cc 100644 --- a/intern/cycles/kernel/split/kernel_next_iteration_setup.h +++ b/intern/cycles/kernel/split/kernel_next_iteration_setup.h @@ -87,7 +87,7 @@ ccl_device char kernel_next_iteration_setup( /* Path radiance update for AO/Direct_lighting's shadow blocked. */ if(IS_FLAG(ray_state, ray_index, RAY_SHADOW_RAY_CAST_DL) || IS_FLAG(ray_state, ray_index, RAY_SHADOW_RAY_CAST_AO)) - { + { state = &PathState_coop[ray_index]; L = &PathRadiance_coop[ray_index]; float3 _throughput = throughput_coop[ray_index]; diff --git a/intern/cycles/kernel/svm/svm_closure.h b/intern/cycles/kernel/svm/svm_closure.h index d87bc650566..e3f469b1cb6 100644 --- a/intern/cycles/kernel/svm/svm_closure.h +++ b/intern/cycles/kernel/svm/svm_closure.h @@ -254,7 +254,8 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float * case CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID: { #ifdef __CAUSTICS_TRICKS__ if(!kernel_data.integrator.caustics_reflective && - !kernel_data.integrator.caustics_refractive && (path_flag & PATH_RAY_DIFFUSE)) { + !kernel_data.integrator.caustics_refractive && (path_flag & PATH_RAY_DIFFUSE)) + { break; } #endif diff --git a/intern/cycles/kernel/svm/svm_sky.h b/intern/cycles/kernel/svm/svm_sky.h index 4c8e3a32271..854e85fd326 100644 --- a/intern/cycles/kernel/svm/svm_sky.h +++ b/intern/cycles/kernel/svm/svm_sky.h @@ -168,14 +168,16 @@ ccl_device void svm_node_tex_sky(KernelGlobals *kg, ShaderData *sd, float *stack float3 f; /* Compute Sky */ - if(sky_model == 0) + if(sky_model == 0) { f = sky_radiance_old(kg, dir, sunphi, suntheta, radiance_x, radiance_y, radiance_z, config_x, config_y, config_z); - else + } + else { f = sky_radiance_new(kg, dir, sunphi, suntheta, radiance_x, radiance_y, radiance_z, config_x, config_y, config_z); + } stack_store_float3(stack, out_offset, f); } diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index e5fb20adecc..516d8aaa959 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -245,7 +245,7 @@ typedef enum NodeMath { NODE_MATH_LESS_THAN, NODE_MATH_GREATER_THAN, NODE_MATH_MODULO, - NODE_MATH_ABSOLUTE, + NODE_MATH_ABSOLUTE, NODE_MATH_CLAMP /* used for the clamp UI option */ } NodeMath; |