Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMartijn Berger <martijn.berger@gmail.com>2014-03-08 02:16:09 +0400
committerMartijn Berger <martijn.berger@gmail.com>2014-03-08 02:16:33 +0400
commitdd2dca2f7e77e7521d13b78e875ffa58a90846f2 (patch)
tree26c0d371fbca7eb25e9060aabc5ef6fe56939cf2 /intern/cycles/kernel
parentef51b690090967f5576b88a528a79c5defb1ddd4 (diff)
Add support for multiple interpolation modes on cycles image textures
All textures are sampled bi-linear currently with the exception of OSL there texture sampling is fixed and set to smart bi-cubic. This patch adds user control to this setting. Added: - bits to DNA / RNA in the form of an enum for supporting multiple interpolations types - changes to the image texture node drawing code ( add enum) - to ImageManager (this needs to know to allocate second texture when interpolation type is different) - to node compiler (pass on interpolation type) - to device tex_alloc this also needs to get the concept of multiple interpolation types - implementation for doing non interpolated lookup for cuda and cpu - implementation where we pass this along to osl ( this makes OSL also do linear untill I add smartcubic to the interface / DNA/ RNA) Reviewers: brecht, dingto Reviewed By: brecht CC: dingto, venomgfx Differential Revision: https://developer.blender.org/D317
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r--intern/cycles/kernel/kernel.cpp4
-rw-r--r--intern/cycles/kernel/kernel.h2
-rw-r--r--intern/cycles/kernel/kernel_compat_cpu.h18
-rw-r--r--intern/cycles/kernel/shaders/node_image_texture.osl13
-rw-r--r--intern/cycles/kernel/svm/svm_image.h17
5 files changed, 34 insertions, 20 deletions
diff --git a/intern/cycles/kernel/kernel.cpp b/intern/cycles/kernel/kernel.cpp
index 6cd14d3c51c..5d74feed9f4 100644
--- a/intern/cycles/kernel/kernel.cpp
+++ b/intern/cycles/kernel/kernel.cpp
@@ -37,7 +37,7 @@ void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t s
assert(0);
}
-void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height)
+void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height, InterpolationType interpolation)
{
if(0) {
}
@@ -63,6 +63,7 @@ void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t
tex->data = (float4*)mem;
tex->width = width;
tex->height = height;
+ tex->interpolation = interpolation;
}
}
else if(strstr(name, "__tex_image")) {
@@ -78,6 +79,7 @@ void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t
tex->data = (uchar4*)mem;
tex->width = width;
tex->height = height;
+ tex->interpolation = interpolation;
}
}
else
diff --git a/intern/cycles/kernel/kernel.h b/intern/cycles/kernel/kernel.h
index 039dc791b08..a4f13e78006 100644
--- a/intern/cycles/kernel/kernel.h
+++ b/intern/cycles/kernel/kernel.h
@@ -32,7 +32,7 @@ void *kernel_osl_memory(KernelGlobals *kg);
bool kernel_osl_use(KernelGlobals *kg);
void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size);
-void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height);
+void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height, InterpolationType interpolation=INTERPOLATION_LINEAR);
void kernel_cpu_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
int sample, int x, int y, int offset, int stride);
diff --git a/intern/cycles/kernel/kernel_compat_cpu.h b/intern/cycles/kernel/kernel_compat_cpu.h
index a9c66ec2d68..55f4484ba1f 100644
--- a/intern/cycles/kernel/kernel_compat_cpu.h
+++ b/intern/cycles/kernel/kernel_compat_cpu.h
@@ -117,14 +117,19 @@ template<typename T> struct texture_image {
niy = wrap_clamp(iy+1, height);
}
- float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
- r += (1.0f - ty)*tx*read(data[nix + iy*width]);
- r += ty*(1.0f - tx)*read(data[ix + niy*width]);
- r += ty*tx*read(data[nix + niy*width]);
-
- return r;
+ if(interpolation == INTERPOLATION_CLOSEST) {
+ return read(data[ix + iy*width]);
+ }
+ else {
+ float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
+ r += (1.0f - ty)*tx*read(data[nix + iy*width]);
+ r += ty*(1.0f - tx)*read(data[ix + niy*width]);
+ r += ty*tx*read(data[nix + niy*width]);
+ return r;
+ }
}
+ int interpolation;
T *data;
int width, height;
};
@@ -146,7 +151,6 @@ typedef texture_image<uchar4> texture_image_uchar4;
#define kernel_tex_fetch_m128i(tex, index) (kg->tex.fetch_m128i(index))
#define kernel_tex_lookup(tex, t, offset, size) (kg->tex.lookup(t, offset, size))
#define kernel_tex_image_interp(tex, x, y) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp(x, y) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp(x, y))
-
#define kernel_data (kg->__data)
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/shaders/node_image_texture.osl b/intern/cycles/kernel/shaders/node_image_texture.osl
index caa755636b9..7238a1e8862 100644
--- a/intern/cycles/kernel/shaders/node_image_texture.osl
+++ b/intern/cycles/kernel/shaders/node_image_texture.osl
@@ -17,9 +17,9 @@
#include "stdosl.h"
#include "node_color.h"
-color image_texture_lookup(string filename, string color_space, float u, float v, output float Alpha, int use_alpha, int is_float)
+color image_texture_lookup(string filename, string color_space, float u, float v, output float Alpha, int use_alpha, int is_float, string interpolation)
{
- color rgb = (color)texture(filename, u, 1.0 - v, "wrap", "periodic", "alpha", Alpha);
+ color rgb = (color)texture(filename, u, 1.0 - v, "wrap", "periodic", "interp", interpolation, "alpha", Alpha);
if (use_alpha) {
rgb = color_unpremultiply(rgb, Alpha);
@@ -42,6 +42,7 @@ shader node_image_texture(
string filename = "",
string color_space = "sRGB",
string projection = "Flat",
+ string interpolation = "smartcubic",
float projection_blend = 0.0,
int is_float = 1,
int use_alpha = 1,
@@ -54,7 +55,7 @@ shader node_image_texture(
p = transform(mapping, p);
if (projection == "Flat") {
- Color = image_texture_lookup(filename, color_space, p[0], p[1], Alpha, use_alpha, is_float);
+ Color = image_texture_lookup(filename, color_space, p[0], p[1], Alpha, use_alpha, is_float, interpolation);
}
else if (projection == "Box") {
/* object space normal */
@@ -119,15 +120,15 @@ shader node_image_texture(
float tmp_alpha;
if (weight[0] > 0.0) {
- Color += weight[0] * image_texture_lookup(filename, color_space, p[1], p[2], tmp_alpha, use_alpha, is_float);
+ Color += weight[0] * image_texture_lookup(filename, color_space, p[1], p[2], tmp_alpha, use_alpha, is_float, interpolation);
Alpha += weight[0] * tmp_alpha;
}
if (weight[1] > 0.0) {
- Color += weight[1] * image_texture_lookup(filename, color_space, p[0], p[2], tmp_alpha, use_alpha, is_float);
+ Color += weight[1] * image_texture_lookup(filename, color_space, p[0], p[2], tmp_alpha, use_alpha, is_float, interpolation);
Alpha += weight[1] * tmp_alpha;
}
if (weight[2] > 0.0) {
- Color += weight[2] * image_texture_lookup(filename, color_space, p[1], p[0], tmp_alpha, use_alpha, is_float);
+ Color += weight[2] * image_texture_lookup(filename, color_space, p[1], p[0], tmp_alpha, use_alpha, is_float, interpolation);
Alpha += weight[2] * tmp_alpha;
}
}
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index bc76ea1e662..750af97150e 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -60,7 +60,8 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
uint width = info.x;
uint height = info.y;
uint offset = info.z;
- uint periodic = info.w;
+ uint periodic = (info.w & 0x1);
+ uint interpolation = info.w >> 1;
int ix, iy, nix, niy;
float tx = svm_image_texture_frac(x*width, &ix);
@@ -81,10 +82,16 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
niy = svm_image_texture_wrap_clamp(iy+1, height);
}
- float4 r = (1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, offset + ix + iy*width);
- r += (1.0f - ty)*tx*svm_image_texture_read(kg, offset + nix + iy*width);
- r += ty*(1.0f - tx)*svm_image_texture_read(kg, offset + ix + niy*width);
- r += ty*tx*svm_image_texture_read(kg, offset + nix + niy*width);
+ float4 r;
+ if (interpolation == INTERPOLATION_CLOSEST){
+ r = svm_image_texture_read(kg, offset + ix + iy*width);
+ }
+ else { /* We default to linear interpolation if it is not closest */
+ r = (1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, offset + ix + iy*width);
+ r += (1.0f - ty)*tx*svm_image_texture_read(kg, offset + nix + iy*width);
+ r += ty*(1.0f - tx)*svm_image_texture_read(kg, offset + ix + niy*width);
+ r += ty*tx*svm_image_texture_read(kg, offset + nix + niy*width);
+ }
if(use_alpha && r.w != 1.0f && r.w != 0.0f) {
float invw = 1.0f/r.w;