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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-03-04 20:17:33 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-03-04 20:19:58 +0400 |
commit | e0857ad1525ae4644c667adfa0617fc83a095a46 (patch) | |
tree | eb2346bc71184150b8832a85d3d787aee5b7c069 /intern/cycles/kernel | |
parent | 1754c0de3312bda162ae3709ab7b8f95a2914866 (diff) |
Fix volume scatter render issue introduced by recent bugfix.
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/kernel_path_state.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h index c3f617542a6..457082485e1 100644 --- a/intern/cycles/kernel/kernel_path_state.h +++ b/intern/cycles/kernel/kernel_path_state.h @@ -132,6 +132,9 @@ ccl_device_inline uint path_state_ray_visibility(KernelGlobals *kg, PathState *s /* for visibility, diffuse/glossy are for reflection only */ if(flag & PATH_RAY_TRANSMIT) flag &= ~(PATH_RAY_DIFFUSE|PATH_RAY_GLOSSY); + /* todo: this is not supported as its own ray visibility yet */ + if(state->flag & PATH_RAY_VOLUME_SCATTER) + flag |= PATH_RAY_DIFFUSE; /* for camera visibility, use render layer flags */ if(flag & PATH_RAY_CAMERA) flag |= kernel_data.integrator.layer_flag; |