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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 20:18:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 20:37:33 +0300
commit23ccf5767fea1d7f1b50405334249b1a7a69d5c9 (patch)
tree27168c3c202fcc21097018bf9908c75ada215467 /intern/cycles/kernel
parent7613ffc944ebc133f1f906ea737ab55718434cc4 (diff)
Cycles: add roughness baking support, using squared roughness convention.
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r--intern/cycles/kernel/kernel_bake.h34
-rw-r--r--intern/cycles/kernel/kernel_shader.h26
-rw-r--r--intern/cycles/kernel/kernel_types.h1
3 files changed, 45 insertions, 16 deletions
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h
index b3c2450d10e..79e6d1b4862 100644
--- a/intern/cycles/kernel/kernel_bake.h
+++ b/intern/cycles/kernel/kernel_bake.h
@@ -330,15 +330,30 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input,
switch(type) {
/* data passes */
case SHADER_EVAL_NORMAL:
+ case SHADER_EVAL_ROUGHNESS:
+ case SHADER_EVAL_EMISSION:
{
- float3 N = sd.N;
- if((sd.flag & SD_HAS_BUMP)) {
- shader_eval_surface(kg, &sd, &state, 0);
- N = shader_bsdf_average_normal(kg, &sd);
+ if(type != SHADER_EVAL_NORMAL || (sd.flag & SD_HAS_BUMP)) {
+ int path_flag = (type == SHADER_EVAL_EMISSION) ? PATH_RAY_EMISSION : 0;
+ shader_eval_surface(kg, &sd, &state, path_flag);
}
- /* encoding: normal = (2 * color) - 1 */
- out = N * 0.5f + make_float3(0.5f, 0.5f, 0.5f);
+ if(type == SHADER_EVAL_NORMAL) {
+ float3 N = sd.N;
+ if(sd.flag & SD_HAS_BUMP) {
+ N = shader_bsdf_average_normal(kg, &sd);
+ }
+
+ /* encoding: normal = (2 * color) - 1 */
+ out = N * 0.5f + make_float3(0.5f, 0.5f, 0.5f);
+ }
+ else if(type == SHADER_EVAL_ROUGHNESS) {
+ float roughness = shader_bsdf_average_roughness(&sd);
+ out = make_float3(roughness, roughness, roughness);
+ }
+ else {
+ out = shader_emissive_eval(kg, &sd);
+ }
break;
}
case SHADER_EVAL_UV:
@@ -346,13 +361,6 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input,
out = primitive_uv(kg, &sd);
break;
}
- case SHADER_EVAL_EMISSION:
- {
- shader_eval_surface(kg, &sd, &state, PATH_RAY_EMISSION);
- out = shader_emissive_eval(kg, &sd);
- break;
- }
-
#ifdef __PASSES__
/* light passes */
case SHADER_EVAL_AO:
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index fc8d06fc33d..937a50cba8b 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -763,6 +763,26 @@ ccl_device int shader_bsdf_sample_closure(KernelGlobals *kg, ShaderData *sd,
return label;
}
+ccl_device float shader_bsdf_average_roughness(ShaderData *sd)
+{
+ float roughness = 0.0f;
+ float sum_weight = 0.0f;
+
+ for(int i = 0; i < sd->num_closure; i++) {
+ ShaderClosure *sc = &sd->closure[i];
+
+ if(CLOSURE_IS_BSDF(sc->type)) {
+ /* sqrt once to undo the squaring from multiplying roughness on the
+ * two axes, and once for the squared roughness convention. */
+ float weight = fabsf(average(sc->weight));
+ roughness += weight * sqrtf(safe_sqrtf(bsdf_get_roughness_squared(sc)));
+ sum_weight += weight;
+ }
+ }
+
+ return (sum_weight > 0.0f) ? roughness / sum_weight : 0.0f;
+}
+
ccl_device void shader_bsdf_blur(KernelGlobals *kg, ShaderData *sd, float roughness)
{
for(int i = 0; i < sd->num_closure; i++) {
@@ -875,7 +895,7 @@ ccl_device float3 shader_bsdf_average_normal(KernelGlobals *kg, ShaderData *sd)
for(int i = 0; i < sd->num_closure; i++) {
ShaderClosure *sc = &sd->closure[i];
if(CLOSURE_IS_BSDF_OR_BSSRDF(sc->type))
- N += sc->N*average(sc->weight);
+ N += sc->N*fabsf(average(sc->weight));
}
return (is_zero(N))? sd->N : normalize(N);
@@ -892,11 +912,11 @@ ccl_device float3 shader_bsdf_ao(KernelGlobals *kg, ShaderData *sd, float ao_fac
if(CLOSURE_IS_BSDF_DIFFUSE(sc->type)) {
const DiffuseBsdf *bsdf = (const DiffuseBsdf*)sc;
eval += sc->weight*ao_factor;
- N += bsdf->N*average(sc->weight);
+ N += bsdf->N*fabsf(average(sc->weight));
}
else if(CLOSURE_IS_AMBIENT_OCCLUSION(sc->type)) {
eval += sc->weight;
- N += sd->N*average(sc->weight);
+ N += sd->N*fabsf(average(sc->weight));
}
}
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 977ceac12ea..11657003259 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -263,6 +263,7 @@ typedef enum ShaderEvalType {
/* data passes */
SHADER_EVAL_NORMAL,
SHADER_EVAL_UV,
+ SHADER_EVAL_ROUGHNESS,
SHADER_EVAL_DIFFUSE_COLOR,
SHADER_EVAL_GLOSSY_COLOR,
SHADER_EVAL_TRANSMISSION_COLOR,