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authorCampbell Barton <ideasman42@gmail.com>2021-02-14 12:58:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-14 12:58:04 +0300
commit67c8d97db36b285303abc5dce83b1bc8dc209651 (patch)
treebf1cf63fb1f9ade7205d4e6b73800b79a4f3a3b7 /intern/cycles/kernel
parent07c6a57507e81fe68a7fb3ee23c951fc80f3a042 (diff)
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r--intern/cycles/kernel/shaders/node_math.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_math.h b/intern/cycles/kernel/shaders/node_math.h
index 4b1a6c5bc16..3a008721d5e 100644
--- a/intern/cycles/kernel/shaders/node_math.h
+++ b/intern/cycles/kernel/shaders/node_math.h
@@ -74,7 +74,7 @@ vector snap(vector a, vector b)
return floor(safe_divide(a, b)) * b;
}
-/* Adapted from godotengine math_funcs.h. */
+/* Adapted from GODOT-engine math_funcs.h. */
float wrap(float value, float max, float min)
{
float range = max - min;