diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-02-28 20:44:54 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-02-28 20:44:54 +0400 |
commit | 4a903395194aef1cfe97e4d50d73320a72280cf3 (patch) | |
tree | 056c15cc54f0d0446aef69c9b7f299023c01a69f /intern/cycles/kernel | |
parent | 0052cbed0dadafce44f818d3d2016254c3d914d0 (diff) |
Cycles: support for camera rendering an environment map with equirectangular
environment map, by enabling the Panorama option in the camera.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Camera#Panorama
The focal length or sensor settings are not used, the UI can be tweaked still to
communicate this, also panorama should probably become a proper camera type like
perspective or ortho.
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/kernel_camera.h | 44 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_displace.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_light.h | 8 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_montecarlo.h | 11 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 10 |
5 files changed, 61 insertions, 16 deletions
diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h index 2dbdd076891..251b2c280da 100644 --- a/intern/cycles/kernel/kernel_camera.h +++ b/intern/cycles/kernel/kernel_camera.h @@ -122,6 +122,44 @@ __device void camera_sample_orthographic(KernelGlobals *kg, float raster_x, floa #endif } +/* Environment Camera */ + +__device void camera_sample_environment(KernelGlobals *kg, float raster_x, float raster_y, Ray *ray) +{ + Transform rastertocamera = kernel_data.cam.rastertocamera; + float3 Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); + + /* create ray form raster position */ + ray->P = make_float3(0.0, 0.0f, 0.0f); + ray->D = equirectangular_to_direction(Pcamera.x, Pcamera.y); + + /* transform ray from camera to world */ + Transform cameratoworld = kernel_data.cam.cameratoworld; + + ray->P = transform(&cameratoworld, ray->P); + ray->D = transform_direction(&cameratoworld, ray->D); + ray->D = normalize(ray->D); + +#ifdef __RAY_DIFFERENTIALS__ + /* ray differential */ + ray->dP.dx = make_float3(0.0f, 0.0f, 0.0f); + ray->dP.dy = make_float3(0.0f, 0.0f, 0.0f); + + Pcamera = transform(&rastertocamera, make_float3(raster_x + 1.0f, raster_y, 0.0f)); + ray->dD.dx = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D; + + Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y + 1.0f, 0.0f)); + ray->dD.dy = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D; +#endif + +#ifdef __CAMERA_CLIPPING__ + /* clipping */ + ray->t = kernel_data.cam.cliplength; +#else + ray->t = FLT_MAX; +#endif +} + /* Common */ __device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, float filter_v, float lens_u, float lens_v, Ray *ray) @@ -134,10 +172,12 @@ __device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, flo //ray->time = lerp(time_t, kernel_data.cam.shutter_open, kernel_data.cam.shutter_close); /* sample */ - if(kernel_data.cam.ortho) + if(kernel_data.cam.type == CAMERA_PERSPECTIVE) + camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray); + else if(kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) camera_sample_orthographic(kg, raster_x, raster_y, ray); else - camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray); + camera_sample_environment(kg, raster_x, raster_y, ray); } CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/kernel_displace.h b/intern/cycles/kernel/kernel_displace.h index 73666892cf3..f4b33605f5b 100644 --- a/intern/cycles/kernel/kernel_displace.h +++ b/intern/cycles/kernel/kernel_displace.h @@ -41,9 +41,11 @@ __device void kernel_shader_evaluate(KernelGlobals *kg, uint4 *input, float4 *ou else { // SHADER_EVAL_BACKGROUND /* setup ray */ Ray ray; + float u = __int_as_float(in.x); + float v = __int_as_float(in.y); ray.P = make_float3(0.0f, 0.0f, 0.0f); - ray.D = make_float3(__int_as_float(in.x), __int_as_float(in.y), __int_as_float(in.z)); + ray.D = equirectangular_to_direction(u, v); ray.t = 0.0f; #ifdef __RAY_DIFFERENTIALS__ diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index aa125180a94..42260577069 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -120,13 +120,9 @@ __device float3 background_light_sample(KernelGlobals *kg, float randu, float ra float du = (randu - cdf_u.y) / (cdf_next_u.y - cdf_u.y); float u = (index_u + du) / res; - /* spherical coordinates */ - float theta = v * M_PI_F; - float phi = u * M_PI_F * 2.0f; - /* compute pdf */ float denom = cdf_last_u.x * cdf_last_v.x; - float sin_theta = sinf(theta); + float sin_theta = sinf(M_PI_F * v); if(sin_theta == 0.0f || denom == 0.0f) *pdf = 0.0f; @@ -136,7 +132,7 @@ __device float3 background_light_sample(KernelGlobals *kg, float randu, float ra *pdf *= kernel_data.integrator.pdf_lights; /* compute direction */ - return spherical_to_direction(theta, phi); + return -equirectangular_to_direction(u, v); } __device float background_light_pdf(KernelGlobals *kg, float3 direction) diff --git a/intern/cycles/kernel/kernel_montecarlo.h b/intern/cycles/kernel/kernel_montecarlo.h index 9776baf65e4..66bd0ee9998 100644 --- a/intern/cycles/kernel/kernel_montecarlo.h +++ b/intern/cycles/kernel/kernel_montecarlo.h @@ -185,7 +185,7 @@ __device float2 regular_polygon_sample(float corners, float rotation, float u, f return make_float2(cr*p.x - sr*p.y, sr*p.x + cr*p.y); } -/* Spherical coordinates <-> Cartesion direction */ +/* Spherical coordinates <-> Cartesian direction */ __device float2 direction_to_spherical(float3 dir) { @@ -203,11 +203,11 @@ __device float3 spherical_to_direction(float theta, float phi) cosf(theta)); } -/* Equirectangular */ +/* Equirectangular coordinates <-> Cartesian direction */ __device float2 direction_to_equirectangular(float3 dir) { - float u = (atan2f(dir.y, dir.x) + M_PI_F)/(2.0f*M_PI_F); + float u = -atan2f(dir.y, dir.x)/(2.0f*M_PI_F) + 0.5f; float v = atan2f(dir.z, hypotf(dir.x, dir.y))/M_PI_F + 0.5f; return make_float2(u, v); @@ -215,9 +215,8 @@ __device float2 direction_to_equirectangular(float3 dir) __device float3 equirectangular_to_direction(float u, float v) { - /* XXX check correctness? */ - float theta = M_PI_F*v; - float phi = 2.0f*M_PI_F*u; + float phi = M_PI_F*(1.0f - 2.0f*u); + float theta = M_PI_F*(1.0f - v); return make_float3( sin(theta)*cos(phi), diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 9f4d5b00e2c..61335d5f9fa 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -240,6 +240,14 @@ typedef enum LightType { LIGHT_AREA } LightType; +/* Camera Type */ + +enum CameraType { + CAMERA_PERSPECTIVE, + CAMERA_ORTHOGRAPHIC, + CAMERA_ENVIRONMENT +}; + /* Differential */ typedef struct differential3 { @@ -387,7 +395,7 @@ typedef struct ShaderData { typedef struct KernelCamera { /* type */ - int ortho; + int type; int pad1, pad2, pad3; /* matrices */ |