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authorSergey Sharybin <sergey.vfx@gmail.com>2018-07-27 16:46:13 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-07-27 18:19:54 +0300
commit84d47e3685c7ccfeaf2dd41ab64d1b642f157add (patch)
treeafc96d1ef2c8a74987b44ffe4416adcf95f5bec4 /intern/cycles/render/CMakeLists.txt
parent709b36e43b94678b18fec20a92d7d34f9b5aa78b (diff)
Cycles: Initial implementation of detailed statistics
Gathers information about object geometry and textures. Very basic at this moment, but need to start somewhere. Things which needs to be included still: - "Runtime" information, like BVH. While it is not directly controllable by artists, it's still important to know. - Device array sizes. Again, not under artists control, but is added to the overall size. - Memory peak at different synchronization stages. At this point it simply prints info to the stdout after F12 is done, need better control over that too. Reviewers: brecht Differential Revision: https://developer.blender.org/D3566
Diffstat (limited to 'intern/cycles/render/CMakeLists.txt')
-rw-r--r--intern/cycles/render/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/render/CMakeLists.txt b/intern/cycles/render/CMakeLists.txt
index b7248354abd..7d2220f37f9 100644
--- a/intern/cycles/render/CMakeLists.txt
+++ b/intern/cycles/render/CMakeLists.txt
@@ -33,6 +33,7 @@ set(SRC
session.cpp
shader.cpp
sobol.cpp
+ stats.cpp
svm.cpp
tables.cpp
tile.cpp
@@ -60,6 +61,7 @@ set(SRC_HEADERS
session.h
shader.h
sobol.h
+ stats.h
svm.h
tables.h
tile.h