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authorBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:51:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:51:13 +0400
commite29698d3cdeb57b4a765d9c3c7ce2a3bb37606fb (patch)
tree2137956ccc06095765311a5df94c5ea49eb6ec46 /intern/cycles/render/attribute.cpp
parent776f8d5a6fa00403e6c46887fbb19956edbd4f05 (diff)
Split Normals I (5/5): Add support of split normals to Cycles.
Idea and code by Brecht, many thanks! Reviewers: brecht Reviewed By: brecht CC: campbellbarton, dingto Differential Revision: https://developer.blender.org/D369
Diffstat (limited to 'intern/cycles/render/attribute.cpp')
-rw-r--r--intern/cycles/render/attribute.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index ce232e90ffc..14805b6f11a 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -96,6 +96,14 @@ void Attribute::add(const VoxelAttribute& f)
buffer.push_back(data[i]);
}
+void Attribute::add(const char *data)
+{
+ size_t size = data_sizeof();
+
+ for(size_t i = 0; i < size; i++)
+ buffer.push_back(data[i]);
+}
+
size_t Attribute::data_sizeof() const
{
if(element == ATTR_ELEMENT_VOXEL)